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librubberband/src/dsp/CompoundAudioCurve.cpp

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/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */
/*
Rubber Band
An audio time-stretching and pitch-shifting library.
Copyright 2007-2011 Chris Cannam.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the
License, or (at your option) any later version. See the file
COPYING included with this distribution for more information.
*/
#include "CompoundAudioCurve.h"
#include "MovingMedian.h"
#include <iostream>
namespace RubberBand
{
CompoundAudioCurve::CompoundAudioCurve(Parameters parameters) :
AudioCurveCalculator(parameters),
m_percussive(parameters),
m_hf(parameters),
m_hfFilter(new MovingMedian<double>(19, 85)),
m_hfDerivFilter(new MovingMedian<double>(19, 90)),
m_type(CompoundDetector),
m_lastHf(0.0),
m_lastResult(0.0),
m_risingCount(0)
{
}
CompoundAudioCurve::~CompoundAudioCurve()
{
delete m_hfFilter;
delete m_hfDerivFilter;
}
void
CompoundAudioCurve::setType(Type type)
{
m_type = type;
}
void
CompoundAudioCurve::reset()
{
m_percussive.reset();
m_hf.reset();
m_hfFilter->reset();
m_hfDerivFilter->reset();
m_lastHf = 0.0;
m_lastResult = 0.0;
}
void
CompoundAudioCurve::setFftSize(int newSize)
{
m_percussive.setFftSize(newSize);
m_hf.setFftSize(newSize);
m_fftSize = newSize;
m_lastHf = 0.0;
m_lastResult = 0.0;
}
float
CompoundAudioCurve::processFloat(const float *R__ mag, int increment)
{
float percussive = 0.f;
float hf = 0.f;
switch (m_type) {
case PercussiveDetector:
percussive = m_percussive.processFloat(mag, increment);
break;
case CompoundDetector:
percussive = m_percussive.processFloat(mag, increment);
hf = m_hf.processFloat(mag, increment);
break;
case SoftDetector:
hf = m_hf.processFloat(mag, increment);
break;
}
return processFiltering(percussive, hf);
}
double
CompoundAudioCurve::processDouble(const double *R__ mag, int increment)
{
double percussive = 0.0;
double hf = 0.0;
switch (m_type) {
case PercussiveDetector:
percussive = m_percussive.processDouble(mag, increment);
break;
case CompoundDetector:
percussive = m_percussive.processDouble(mag, increment);
hf = m_hf.processDouble(mag, increment);
break;
case SoftDetector:
hf = m_hf.processDouble(mag, increment);
break;
}
return processFiltering(percussive, hf);
}
double
CompoundAudioCurve::processFiltering(double percussive, double hf)
{
if (m_type == PercussiveDetector) {
return percussive;
}
double rv = 0.f;
double hfDeriv = hf - m_lastHf;
m_hfFilter->push(hf);
m_hfDerivFilter->push(hfDeriv);
double hfFiltered = m_hfFilter->get();
double hfDerivFiltered = m_hfDerivFilter->get();
m_lastHf = hf;
double result = 0.f;
double hfExcess = hf - hfFiltered;
if (hfExcess > 0.0) {
result = hfDeriv - hfDerivFiltered;
}
if (result < m_lastResult) {
if (m_risingCount > 3 && m_lastResult > 0) rv = 0.5;
m_risingCount = 0;
} else {
m_risingCount ++;
}
if (m_type == CompoundDetector) {
if (percussive > 0.35 && percussive > rv) {
rv = percussive;
}
}
m_lastResult = result;
return rv;
}
}