2010-03-24 09:44:51 +00:00
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/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */
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/*
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2012-09-09 16:57:42 +01:00
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Rubber Band Library
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2010-03-24 09:44:51 +00:00
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An audio time-stretching and pitch-shifting library.
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2024-03-07 15:19:37 +00:00
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Copyright 2007-2024 Particular Programs Ltd.
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2012-09-09 16:57:42 +01:00
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2010-03-24 09:44:51 +00:00
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License as
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published by the Free Software Foundation; either version 2 of the
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License, or (at your option) any later version. See the file
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COPYING included with this distribution for more information.
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2012-09-09 16:57:42 +01:00
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Alternatively, if you have a valid commercial licence for the
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Rubber Band Library obtained by agreement with the copyright
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holders, you may redistribute and/or modify it under the terms
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described in that licence.
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If you wish to distribute code using the Rubber Band Library
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under terms other than those of the GNU General Public License,
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you must obtain a valid commercial licence before doing so.
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2010-03-24 09:44:51 +00:00
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*/
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2021-02-10 11:07:33 +00:00
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#ifndef RUBBERBAND_COMPOUND_AUDIO_CURVE_H
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#define RUBBERBAND_COMPOUND_AUDIO_CURVE_H
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2010-03-24 09:44:51 +00:00
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#include "PercussiveAudioCurve.h"
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#include "HighFrequencyAudioCurve.h"
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2022-05-19 13:34:51 +01:00
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#include "../common/SampleFilter.h"
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2010-03-24 09:44:51 +00:00
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namespace RubberBand
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{
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class CompoundAudioCurve : public AudioCurveCalculator
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{
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public:
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CompoundAudioCurve(Parameters parameters);
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virtual ~CompoundAudioCurve();
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enum Type {
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PercussiveDetector,
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CompoundDetector,
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SoftDetector
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};
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2011-03-19 12:41:38 +00:00
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virtual void setType(Type); // default is CompoundDetector
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2010-03-24 09:44:51 +00:00
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2010-05-16 10:44:38 +01:00
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virtual void setFftSize(int newSize);
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2010-03-24 09:44:51 +00:00
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virtual float processFloat(const float *R__ mag, int increment);
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virtual double processDouble(const double *R__ mag, int increment);
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virtual void reset();
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protected:
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PercussiveAudioCurve m_percussive;
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HighFrequencyAudioCurve m_hf;
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SampleFilter<double> *m_hfFilter;
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SampleFilter<double> *m_hfDerivFilter;
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Type m_type;
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double m_lastHf;
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double m_lastResult;
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int m_risingCount;
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double processFiltering(double percussive, double hf);
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};
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}
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#endif
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