151 lines
4.2 KiB
C
151 lines
4.2 KiB
C
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/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */
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/*
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Rubber Band Library
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An audio time-stretching and pitch-shifting library.
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Copyright 2007-2022 Particular Programs Ltd.
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License as
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published by the Free Software Foundation; either version 2 of the
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License, or (at your option) any later version. See the file
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COPYING included with this distribution for more information.
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Alternatively, if you have a valid commercial licence for the
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Rubber Band Library obtained by agreement with the copyright
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holders, you may redistribute and/or modify it under the terms
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described in that licence.
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If you wish to distribute code using the Rubber Band Library
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under terms other than those of the GNU General Public License,
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you must obtain a valid commercial licence before doing so.
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*/
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#ifndef RUBBERBAND_R3_STRETCHERIMPL_H
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#define RUBBERBAND_R3_STRETCHERIMPL_H
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#include <map>
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#include <memory>
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#include "dsp/BinClassifier.h"
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#include "dsp/FFT.h"
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namespace RubberBand
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{
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class R3StretcherImpl
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{
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public:
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R3StretcherImpl(int sampleRate, int channels);
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~R3StretcherImpl();
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void reset();
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void setTimeRatio(double ratio);
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void setPitchScale(double scale);
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double getTimeRatio() const;
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double getPitchScale() const;
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protected:
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int m_sampleRate;
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int m_channels;
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double m_timeRatio;
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double m_pitchScale;
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struct FftBand {
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int fftSize;
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float f0;
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float f1;
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FftBand(int _s, float _f0, float _f1) :
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fftSize(_s), f0(_f0), f1(_f1) { }
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};
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struct PhaseLockBand {
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int p;
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float beta;
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float f0;
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float f1;
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PhaseLockBand(int _p, float _beta, float _f0, float _f1) :
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p(_p), beta(_beta), f0(_f0), f1(_f1) { }
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};
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struct Range {
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bool present;
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float f0;
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float f1;
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Range() : present(false), f0(0.f), f1(0.f) { }
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};
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struct Guidance {
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FftBand fftBands[3];
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PhaseLockBand phaseLockBands[5];
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Range kick;
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Range lowPercussive;
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Range phaseReset;
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Range highPercussive;
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Range channelLock;
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};
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struct BinSegmentation {
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float percussiveBelow;
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float percussiveAbove;
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float residualAbove;
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BinSegmentation(float _pb, float _pa, float _ra) :
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percussiveBelow(_pb), percussiveAbove(_pa), residualAbove(_ra) { }
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};
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struct ChannelScaleData {
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int fftSize;
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int bufSize; // size of every array here: fftSize/2 + 1
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float *mag;
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float *phase;
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int *nearestPeaks;
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int *nearestTroughs;
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float *prevOutMag;
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float *prevOutPhase;
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int *prevNearestPeaks;
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ChannelScaleData(int _fftSize) :
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fftSize(_fftSize), bufSize(_fftSize/2 + 1),
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mag(allocate_and_zero<float>(size_t(bufSize))),
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phase(allocate_and_zero<float>(size_t(bufSize))),
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nearestPeaks(allocate_and_zero<int>(size_t(bufSize))),
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nearestTroughs(allocate_and_zero<int>(size_t(bufSize))),
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prevOutMag(allocate_and_zero<float>(size_t(bufSize))),
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prevOutPhase(allocate_and_zero<float>(size_t(bufSize))),
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prevNearestPeaks(allocate_and_zero<int>(size_t(bufSize))) { }
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~ChannelScaleData() {
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deallocate(mag);
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deallocate(phase);
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deallocate(nearestPeaks);
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deallocate(nearestTroughs);
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deallocate(prevOutMag);
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deallocate(prevOutPhase);
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deallocate(prevNearestPeaks);
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}
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private:
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ChannelScaleData(const ChannelScaleData &) =delete;
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ChannelScaleData &operator=(const ChannelScaleData &) =delete;
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};
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struct ChannelData {
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std::map<int, std::shared_ptr<ChannelScaleData>> scales;
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std::unique_ptr<BinClassifier> classifier;
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BinSegmentation segmentation;
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BinSegmentation prevSegmentation;
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BinSegmentation nextSegmentation;
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Guidance guidance;
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};
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std::map<int, std::shared_ptr<FFT>> m_ffts;
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};
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}
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#endif
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