Build updates for Windows

This commit is contained in:
Chris Cannam
2021-03-05 10:31:00 +00:00
parent 8b86e0862c
commit 120edca223
8 changed files with 119 additions and 87 deletions

View File

@@ -6,7 +6,7 @@ OPTFLAGS := -DNDEBUG -ffast-math -O3 -ftree-vectorize
ARCHFLAGS :=
CXXFLAGS := $(ARCHFLAGS) $(OPTFLAGS) -I. -Isrc -Irubberband -DHAVE_LIBSAMPLERATE -DUSE_KISSFFT -DNO_THREAD_CHECKS -DUSE_PTHREADS -DNO_TIMING -DHAVE_POSIX_MEMALIGN -DNDEBUG
CXXFLAGS := -std=c++98 $(ARCHFLAGS) $(OPTFLAGS) -I. -Isrc -Irubberband -DHAVE_LIBSAMPLERATE -DUSE_KISSFFT -DNO_THREAD_CHECKS -DUSE_PTHREADS -DNO_TIMING -DHAVE_POSIX_MEMALIGN -DNDEBUG
CFLAGS := $(ARCHFLAGS) $(OPTFLAGS)

View File

@@ -19,26 +19,27 @@
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{06838307-FEAA-4DB0-8E08-AF19698E9C40}</ProjectGuid>
<RootNamespace>rubberband-program</RootNamespace>
<ProjectGuid>{020CEB11-EF4E-400E-971D-A35DB69D7CF9}</ProjectGuid>
<RootNamespace>rubberband-library</RootNamespace>
<Keyword>Win32Proj</Keyword>
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<PlatformToolset>v140</PlatformToolset>
<ConfigurationType>StaticLibrary</ConfigurationType>
<PlatformToolset>v142</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<PlatformToolset>v140</PlatformToolset>
<ConfigurationType>StaticLibrary</ConfigurationType>
<PlatformToolset>v142</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<PlatformToolset>v140</PlatformToolset>
<ConfigurationType>StaticLibrary</ConfigurationType>
<PlatformToolset>v142</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<PlatformToolset>v140</PlatformToolset>
<ConfigurationType>StaticLibrary</ConfigurationType>
<PlatformToolset>v142</PlatformToolset>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
@@ -62,67 +63,43 @@
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<OutDir>Debug\</OutDir>
<IntDir>Debug\</IntDir>
<LinkIncremental>true</LinkIncremental>
<CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet>
<CodeAnalysisRules />
<CodeAnalysisRuleAssemblies />
<EnableManagedIncrementalBuild>true</EnableManagedIncrementalBuild>
<SourcePath>$(SourcePath)</SourcePath>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<LinkIncremental>true</LinkIncremental>
<CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet>
<CodeAnalysisRules />
<CodeAnalysisRuleAssemblies />
<EnableManagedIncrementalBuild>true</EnableManagedIncrementalBuild>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<OutDir>Release\</OutDir>
<IntDir>Release\</IntDir>
<LinkIncremental />
<CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet>
<CodeAnalysisRules />
<CodeAnalysisRuleAssemblies />
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<LinkIncremental />
<CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet>
<CodeAnalysisRules />
<CodeAnalysisRuleAssemblies />
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>.;.\rubberband;.\src;C:\Program Files (x86)\Mega-Nerd\libsndfile\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>__MSVC__;WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>..;..\src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>__MSVC__;WIN32;_DEBUG;_LIB;NOMINMAX;_USE_MATH_DEFINES;USE_KISSFFT;USE_SPEEX;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MinimalRebuild>true</MinimalRebuild>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
<PrecompiledHeader />
<WarningLevel>Level3</WarningLevel>
<WarningLevel>Level2</WarningLevel>
<DebugInformationFormat>EditAndContinue</DebugInformationFormat>
<ShowIncludes>false</ShowIncludes>
</ClCompile>
<Link>
<AdditionalDependencies>.\Debug\rubberband-library.lib;C:\Program Files (x86)\Mega-Nerd\libsndfile\lib\libsndfile-1.lib;%(AdditionalDependencies)</AdditionalDependencies>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Console</SubSystem>
<TargetMachine>MachineX86</TargetMachine>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
<Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>.;.\rubberband;.\src;C:\Program Files\Mega-Nerd\libsndfile\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>__MSVC__;WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>..;..\src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>__MSVC__;WIN32;_DEBUG;_LIB;NOMINMAX;_USE_MATH_DEFINES;USE_KISSFFT;USE_SPEEX;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
<PrecompiledHeader>
</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<WarningLevel>Level2</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<ShowIncludes>false</ShowIncludes>
</ClCompile>
<Link>
<AdditionalDependencies>.\x64\Debug\rubberband-library.lib;C:\Program Files\Mega-Nerd\libsndfile\lib\libsndfile-1.lib;%(AdditionalDependencies)</AdditionalDependencies>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Console</SubSystem>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
@@ -131,23 +108,16 @@
<IntrinsicFunctions>true</IntrinsicFunctions>
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
<OmitFramePointers>true</OmitFramePointers>
<AdditionalIncludeDirectories>.;.\rubberband;.\src;C:\Program Files (x86)\Mega-Nerd\libsndfile\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>__MSVC__;WIN32;NDEBUG;_CONSOLE;WANT_TIMING;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>..;..\src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>__MSVC__;WIN32;NDEBUG;_LIB;NOMINMAX;_USE_MATH_DEFINES;USE_KISSFFT;NO_TIMING;USE_SPEEX;NO_THREAD_CHECKS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<BufferSecurityCheck>false</BufferSecurityCheck>
<EnableEnhancedInstructionSet>StreamingSIMDExtensions</EnableEnhancedInstructionSet>
<FloatingPointModel>Fast</FloatingPointModel>
<PrecompiledHeader />
<WarningLevel>Level2</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
</ClCompile>
<Link>
<AdditionalDependencies>.\Release\rubberband-library.lib;C:\Program Files (x86)\Mega-Nerd\libsndfile\lib\libsndfile-1.lib;%(AdditionalDependencies)</AdditionalDependencies>
<GenerateDebugInformation>false</GenerateDebugInformation>
<SubSystem>Console</SubSystem>
<OptimizeReferences>true</OptimizeReferences>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<TargetMachine>MachineX86</TargetMachine>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<ClCompile>
@@ -156,9 +126,10 @@
<IntrinsicFunctions>true</IntrinsicFunctions>
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
<OmitFramePointers>true</OmitFramePointers>
<AdditionalIncludeDirectories>.;.\rubberband;.\src;C:\Program Files\Mega-Nerd\libsndfile\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>__MSVC__;WIN32;NDEBUG;_CONSOLE;WANT_TIMING;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>..;..\src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>__MSVC__;WIN32;NDEBUG;_LIB;NOMINMAX;_USE_MATH_DEFINES;USE_KISSFFT;NO_TIMING;USE_SPEEX;NO_THREAD_CHECKS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<BufferSecurityCheck>false</BufferSecurityCheck>
<EnableEnhancedInstructionSet>StreamingSIMDExtensions</EnableEnhancedInstructionSet>
<FloatingPointModel>Fast</FloatingPointModel>
<PrecompiledHeader>
@@ -166,30 +137,61 @@
<WarningLevel>Level2</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
</ClCompile>
<Link>
<AdditionalDependencies>.\x64\Release\rubberband-library.lib;C:\Program Files\Mega-Nerd\libsndfile\lib\libsndfile-1.lib;%(AdditionalDependencies)</AdditionalDependencies>
<GenerateDebugInformation>false</GenerateDebugInformation>
<SubSystem>Console</SubSystem>
<OptimizeReferences>true</OptimizeReferences>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<ClInclude Include="rubberband\RubberBandStretcher.h" />
<ClInclude Include="src\float_cast\float_cast.h" />
<ClInclude Include="src\getopt\getopt.h" />
<ClInclude Include="src\getopt\unistd.h" />
<ClInclude Include="..\rubberband\rubberband-c.h" />
<ClInclude Include="..\rubberband\RubberBandStretcher.h" />
<ClInclude Include="..\src\audiocurves\CompoundAudioCurve.h" />
<ClInclude Include="..\src\audiocurves\ConstantAudioCurve.h" />
<ClInclude Include="..\src\audiocurves\HighFrequencyAudioCurve.h" />
<ClInclude Include="..\src\audiocurves\PercussiveAudioCurve.h" />
<ClInclude Include="..\src\audiocurves\SilentAudioCurve.h" />
<ClInclude Include="..\src\audiocurves\SpectralDifferenceAudioCurve.h" />
<ClInclude Include="..\src\base\Profiler.h" />
<ClInclude Include="..\src\base\RingBuffer.h" />
<ClInclude Include="..\src\base\Scavenger.h" />
<ClInclude Include="..\src\dsp\AudioCurveCalculator.h" />
<ClInclude Include="..\src\dsp\FFT.h" />
<ClInclude Include="..\src\dsp\MovingMedian.h" />
<ClInclude Include="..\src\dsp\Resampler.h" />
<ClInclude Include="..\src\dsp\SampleFilter.h" />
<ClInclude Include="..\src\dsp\SincWindow.h" />
<ClInclude Include="..\src\dsp\Window.h" />
<ClInclude Include="..\src\float_cast\float_cast.h" />
<ClInclude Include="..\src\speex\speex_resampler.h" />
<ClInclude Include="..\src\StretchCalculator.h" />
<ClInclude Include="..\src\StretcherChannelData.h" />
<ClInclude Include="..\src\StretcherImpl.h" />
<ClInclude Include="..\src\system\Allocators.h" />
<ClInclude Include="..\src\system\sysutils.h" />
<ClInclude Include="..\src\system\Thread.h" />
<ClInclude Include="..\src\system\VectorOps.h" />
</ItemGroup>
<ItemGroup>
<ClCompile Include="main\main.cpp" />
<ClCompile Include="src\getopt\getopt.c" />
<ClCompile Include="src\getopt\getopt_long.c" />
</ItemGroup>
<ItemGroup>
<None Include="debug\BuildLog.htm" />
<None Include="wub\index.html" />
<ClCompile Include="..\src\audiocurves\CompoundAudioCurve.cpp" />
<ClCompile Include="..\src\audiocurves\ConstantAudioCurve.cpp" />
<ClCompile Include="..\src\audiocurves\HighFrequencyAudioCurve.cpp" />
<ClCompile Include="..\src\audiocurves\PercussiveAudioCurve.cpp" />
<ClCompile Include="..\src\audiocurves\SilentAudioCurve.cpp" />
<ClCompile Include="..\src\audiocurves\SpectralDifferenceAudioCurve.cpp" />
<ClCompile Include="..\src\base\Profiler.cpp" />
<ClCompile Include="..\src\dsp\AudioCurveCalculator.cpp" />
<ClCompile Include="..\src\dsp\FFT.cpp" />
<ClCompile Include="..\src\dsp\Resampler.cpp" />
<ClCompile Include="..\src\kissfft\kiss_fft.c" />
<ClCompile Include="..\src\kissfft\kiss_fftr.c" />
<ClCompile Include="..\src\rubberband-c.cpp" />
<ClCompile Include="..\src\RubberBandStretcher.cpp" />
<ClCompile Include="..\src\speex\resample.c" />
<ClCompile Include="..\src\StretchCalculator.cpp" />
<ClCompile Include="..\src\StretcherChannelData.cpp" />
<ClCompile Include="..\src\StretcherImpl.cpp" />
<ClCompile Include="..\src\StretcherProcess.cpp" />
<ClCompile Include="..\src\system\Allocators.cpp" />
<ClCompile Include="..\src\system\sysutils.cpp" />
<ClCompile Include="..\src\system\Thread.cpp" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>
</Project>