Update from personal repository.

* Added an initial "formant preservation" option when pitch shifting
 * Real-time pitch shifting now uses a faster method by default, with
   less variation in CPU usage
 * The code is more amenable to compiler auto-vectorization (through
   e.g. gcc --ftree-vectorize).
This commit is contained in:
Chris Cannam
2008-05-22 16:54:27 +00:00
parent 52a10829ef
commit 1d41c952e8
51 changed files with 3157 additions and 676 deletions

View File

@@ -3,7 +3,7 @@
/*
Rubber Band
An audio time-stretching and pitch-shifting library.
Copyright 2007 Chris Cannam.
Copyright 2007-2008 Chris Cannam.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License as
@@ -14,6 +14,9 @@
#include "AudioCurve.h"
#include <iostream>
using namespace std;
namespace RubberBand
{
@@ -27,5 +30,15 @@ AudioCurve::~AudioCurve()
{
}
float
AudioCurve::process(const double *R__ mag, size_t increment)
{
cerr << "WARNING: Using inefficient AudioCurve::process(double)" << endl;
float *tmp = new float[m_windowSize];
for (int i = 0; i < m_windowSize; ++i) tmp[i] = float(mag[i]);
float df = process(tmp, increment);
delete[] tmp;
return df;
}
}