Update from personal repository.
* Added an initial "formant preservation" option when pitch shifting * Real-time pitch shifting now uses a faster method by default, with less variation in CPU usage * The code is more amenable to compiler auto-vectorization (through e.g. gcc --ftree-vectorize).
This commit is contained in:
28
src/FFT.h
28
src/FFT.h
@@ -3,7 +3,7 @@
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/*
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Rubber Band
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An audio time-stretching and pitch-shifting library.
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Copyright 2007 Chris Cannam.
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Copyright 2007-2008 Chris Cannam.
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License as
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@@ -15,6 +15,8 @@
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#ifndef _RUBBERBAND_FFT_H_
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#define _RUBBERBAND_FFT_H_
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#include "sysutils.h"
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namespace RubberBand {
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class FFTImpl;
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@@ -36,22 +38,24 @@ class FFT
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public:
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enum Exception { InvalidSize };
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FFT(unsigned int size); // may throw InvalidSize
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FFT(int size, int debugLevel = 0); // may throw InvalidSize
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~FFT();
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void forward(double *realIn, double *realOut, double *imagOut);
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void forwardPolar(double *realIn, double *magOut, double *phaseOut);
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void forwardMagnitude(double *realIn, double *magOut);
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void forward(const double *R__ realIn, double *R__ realOut, double *R__ imagOut);
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void forwardPolar(const double *R__ realIn, double *R__ magOut, double *R__ phaseOut);
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void forwardMagnitude(const double *R__ realIn, double *R__ magOut);
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void forward(float *realIn, float *realOut, float *imagOut);
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void forwardPolar(float *realIn, float *magOut, float *phaseOut);
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void forwardMagnitude(float *realIn, float *magOut);
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void forward(const float *R__ realIn, float *R__ realOut, float *R__ imagOut);
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void forwardPolar(const float *R__ realIn, float *R__ magOut, float *R__ phaseOut);
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void forwardMagnitude(const float *R__ realIn, float *R__ magOut);
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void inverse(double *realIn, double *imagIn, double *realOut);
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void inversePolar(double *magIn, double *phaseIn, double *realOut);
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void inverse(const double *R__ realIn, const double *R__ imagIn, double *R__ realOut);
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void inversePolar(const double *R__ magIn, const double *R__ phaseIn, double *R__ realOut);
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void inverseCepstral(const double *R__ magIn, double *R__ cepOut);
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void inverse(float *realIn, float *imagIn, float *realOut);
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void inversePolar(float *magIn, float *phaseIn, float *realOut);
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void inverse(const float *R__ realIn, const float *R__ imagIn, float *R__ realOut);
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void inversePolar(const float *R__ magIn, const float *R__ phaseIn, float *R__ realOut);
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void inverseCepstral(const float *R__ magIn, float *R__ cepOut);
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// Calling one or both of these is optional -- if neither is
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// called, the first call to a forward or inverse method will call
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