Update from personal repository.
* Added an initial "formant preservation" option when pitch shifting * Real-time pitch shifting now uses a faster method by default, with less variation in CPU usage * The code is more amenable to compiler auto-vectorization (through e.g. gcc --ftree-vectorize).
This commit is contained in:
21
src/Thread.h
21
src/Thread.h
@@ -3,7 +3,7 @@
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/*
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Rubber Band
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An audio time-stretching and pitch-shifting library.
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Copyright 2007 Chris Cannam.
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Copyright 2007-2008 Chris Cannam.
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License as
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@@ -23,6 +23,10 @@
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#include <string>
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//#define DEBUG_THREAD 1
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//#define DEBUG_MUTEX 1
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//#define DEBUG_CONDITION 1
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namespace RubberBand
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{
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@@ -73,11 +77,16 @@ public:
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private:
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#ifdef _WIN32
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HANDLE m_mutex;
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bool m_locked;
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#ifndef NO_THREAD_CHECKS
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DWORD m_lockedBy;
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#endif
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#else
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pthread_mutex_t m_mutex;
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#ifndef NO_THREAD_CHECKS
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pthread_t m_lockedBy;
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bool m_locked;
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#endif
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#endif
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};
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class MutexLocker
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@@ -113,15 +122,17 @@ public:
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void signal();
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private:
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#ifdef _WIN32
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HANDLE m_mutex;
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bool m_locked;
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HANDLE m_condition;
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std::string m_name;
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bool m_locked;
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#else
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pthread_mutex_t m_mutex;
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bool m_locked;
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pthread_cond_t m_condition;
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bool m_locked;
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#endif
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#ifdef DEBUG_CONDITION
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std::string m_name;
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#endif
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};
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