Added project rubberband-dll to create Windows DLL files (32-bit and 64-bit)
that expose the Rubber Band API as a flat API that can be imported through runtime linking. Added project rubberband-sharp to provide a .NET wrapper of the rubberband-dll files, dynamically dispatching to the 32- or 64-bit DLL based on the process platform. Configured NuGet package creation, with compatibility for both packages.config and PackageReference style consumers.
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rubberband-dll/stdafx.h
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rubberband-dll/stdafx.h
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// stdafx.h : include file for standard system include files,
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// or project specific include files that are used frequently, but
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// are changed infrequently
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//
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#pragma once
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#include "targetver.h"
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#define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers
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// Windows Header Files
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#include <windows.h>
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#include <RubberBandStretcher.h>
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// reference additional headers your program requires here
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