Added project rubberband-dll to create Windows DLL files (32-bit and 64-bit)
that expose the Rubber Band API as a flat API that can be imported through runtime linking. Added project rubberband-sharp to provide a .NET wrapper of the rubberband-dll files, dynamically dispatching to the 32- or 64-bit DLL based on the process platform. Configured NuGet package creation, with compatibility for both packages.config and PackageReference style consumers.
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rubberband-dll/targetver.h
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rubberband-dll/targetver.h
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#pragma once
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// Including SDKDDKVer.h defines the highest available Windows platform.
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// If you wish to build your application for a previous Windows platform, include WinSDKVer.h and
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// set the _WIN32_WINNT macro to the platform you wish to support before including SDKDDKVer.h.
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#include <SDKDDKVer.h>
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