Added project rubberband-dll to create Windows DLL files (32-bit and 64-bit)

that expose the Rubber Band API as a flat API that can be imported through
runtime linking.

Added project rubberband-sharp to provide a .NET wrapper of the rubberband-dll
files, dynamically dispatching to the 32- or 64-bit DLL based on the process
platform. Configured NuGet package creation, with compatibility for both
packages.config and PackageReference style consumers.
This commit is contained in:
Jonathan Gilbert
2019-01-03 03:05:13 -06:00
parent 26c7635c9e
commit 3b1235c937
16 changed files with 1313 additions and 0 deletions

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#pragma once
// Including SDKDDKVer.h defines the highest available Windows platform.
// If you wish to build your application for a previous Windows platform, include WinSDKVer.h and
// set the _WIN32_WINNT macro to the platform you wish to support before including SDKDDKVer.h.
#include <SDKDDKVer.h>