Eliminate the mlock logic entirely. It's caused a couple of issues lately and it turns out it wasn't even used!
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@@ -77,12 +77,6 @@ public:
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*/
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RingBuffer<T> *resized(int newSize) const;
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/**
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* Lock the ring buffer into physical memory. Returns true
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* for success.
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*/
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bool mlock();
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/**
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* Reset read and write pointers, thus emptying the buffer.
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* Should be called from the write thread.
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@@ -184,7 +178,6 @@ protected:
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std::atomic<int> m_writer;
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std::atomic<int> m_reader;
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const int m_size;
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bool m_mlocked;
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int readSpaceFor(int w, int r) const {
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int space;
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@@ -209,8 +202,7 @@ template <typename T>
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RingBuffer<T>::RingBuffer(int n) :
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m_buffer(allocate<T>(n + 1)),
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m_writer(0),
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m_size(n + 1),
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m_mlocked(false)
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m_size(n + 1)
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{
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#ifdef DEBUG_RINGBUFFER
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std::cerr << "RingBuffer<T>[" << this << "]::RingBuffer(" << n << ")" << std::endl;
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@@ -226,10 +218,6 @@ RingBuffer<T>::~RingBuffer()
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std::cerr << "RingBuffer<T>[" << this << "]::~RingBuffer" << std::endl;
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#endif
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if (m_mlocked) {
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MUNLOCK((void *)m_buffer, m_size * sizeof(T));
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}
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deallocate(m_buffer);
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}
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@@ -263,15 +251,6 @@ RingBuffer<T>::resized(int newSize) const
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return newBuffer;
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}
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template <typename T>
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bool
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RingBuffer<T>::mlock()
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{
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if (MLOCK((void *)m_buffer, m_size * sizeof(T))) return false;
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m_mlocked = true;
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return true;
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}
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template <typename T>
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void
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RingBuffer<T>::reset()
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