* Add OptionPitchHighConsistency
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@@ -34,33 +34,34 @@ extern "C" {
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enum RubberBandOption {
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RubberBandOptionProcessOffline = 0x00000000,
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RubberBandOptionProcessRealTime = 0x00000001,
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RubberBandOptionProcessOffline = 0x00000000,
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RubberBandOptionProcessRealTime = 0x00000001,
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RubberBandOptionStretchElastic = 0x00000000,
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RubberBandOptionStretchPrecise = 0x00000010,
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RubberBandOptionStretchElastic = 0x00000000,
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RubberBandOptionStretchPrecise = 0x00000010,
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RubberBandOptionTransientsCrisp = 0x00000000,
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RubberBandOptionTransientsMixed = 0x00000100,
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RubberBandOptionTransientsSmooth = 0x00000200,
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RubberBandOptionTransientsCrisp = 0x00000000,
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RubberBandOptionTransientsMixed = 0x00000100,
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RubberBandOptionTransientsSmooth = 0x00000200,
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RubberBandOptionPhaseAdaptive = 0x00000000,
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RubberBandOptionPhasePeakLocked = 0x00001000,
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RubberBandOptionPhaseIndependent = 0x00002000,
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RubberBandOptionPhaseAdaptive = 0x00000000,
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RubberBandOptionPhasePeakLocked = 0x00001000,
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RubberBandOptionPhaseIndependent = 0x00002000,
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RubberBandOptionThreadingAuto = 0x00000000,
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RubberBandOptionThreadingNever = 0x00010000,
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RubberBandOptionThreadingAlways = 0x00020000,
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RubberBandOptionThreadingAuto = 0x00000000,
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RubberBandOptionThreadingNever = 0x00010000,
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RubberBandOptionThreadingAlways = 0x00020000,
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RubberBandOptionWindowStandard = 0x00000000,
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RubberBandOptionWindowShort = 0x00100000,
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RubberBandOptionWindowLong = 0x00200000,
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RubberBandOptionWindowStandard = 0x00000000,
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RubberBandOptionWindowShort = 0x00100000,
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RubberBandOptionWindowLong = 0x00200000,
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RubberBandOptionFormantShifted = 0x00000000,
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RubberBandOptionFormantPreserved = 0x01000000,
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RubberBandOptionFormantShifted = 0x00000000,
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RubberBandOptionFormantPreserved = 0x01000000,
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RubberBandOptionPitchHighQuality = 0x00000000,
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RubberBandOptionPitchHighSpeed = 0x02000000
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RubberBandOptionPitchHighQuality = 0x00000000,
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RubberBandOptionPitchHighSpeed = 0x02000000,
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RubberBandOptionPitchHighConsistency = 0x04000000
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};
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typedef int RubberBandOptions;
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