Update the OptionPitch* options so that they do the expected thing for the R3 engine as well - this speeds up realtime mode when not dynamically pitch-shifting
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@@ -209,6 +209,7 @@ public:
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setPitchOption(Options options)
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{
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if (m_r2) m_r2->setPitchOption(options);
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else if (m_r3) m_r3->setPitchOption(options);
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}
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void
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