Fix inexact resampler output at unity ratio
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@@ -365,7 +365,7 @@ R3LiveShifter::shift(const float *const *input, float *const *output)
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}
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}
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int requiredInOutbuf = 1 + int(ceil(incount / outRatio));
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int requiredInOutbuf = int(ceil(incount / outRatio));
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generate(requiredInOutbuf);
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int got = readOut(output, incount);
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