Fix inexact resampler output at unity ratio

This commit is contained in:
Chris Cannam
2024-05-03 17:52:38 +01:00
parent 9998c26ea3
commit 87755ec9c4

View File

@@ -365,7 +365,7 @@ R3LiveShifter::shift(const float *const *input, float *const *output)
}
}
int requiredInOutbuf = 1 + int(ceil(incount / outRatio));
int requiredInOutbuf = int(ceil(incount / outRatio));
generate(requiredInOutbuf);
int got = readOut(output, incount);