Update from main repo.
* Add a more reliable transient detection mode, and make the mode selectable using OptionDetectorXXX flags -- the new method is the default * Band-limit transient detectors to avoid being distracted by inaudible garbage * Add a key-frame mapping facility for variable stretch ratio management during offline stretches
This commit is contained in:
11
Makefile.in
11
Makefile.in
@@ -56,13 +56,15 @@ LIBRARY_INCLUDES := \
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src/base/RingBuffer.h \
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src/base/Scavenger.h \
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src/dsp/AudioCurveCalculator.h \
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src/dsp/CompoundAudioCurve.h \
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src/dsp/ConstantAudioCurve.h \
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src/dsp/HighFrequencyAudioCurve.h \
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src/dsp/PercussiveAudioCurve.h \
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src/dsp/SilentAudioCurve.h \
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src/dsp/SpectralDifferenceAudioCurve.h \
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src/dsp/Resampler.h \
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src/dsp/HighFrequencyAudioCurve.h \
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src/dsp/SilentAudioCurve.h \
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src/dsp/FFT.h \
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src/dsp/PercussiveAudioCurve.h \
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src/dsp/ConstantAudioCurve.h \
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src/dsp/MovingMedian.h \
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src/dsp/Window.h \
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src/system/Allocators.h \
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src/system/Thread.h \
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@@ -76,6 +78,7 @@ LIBRARY_SOURCES := \
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src/StretchCalculator.cpp \
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src/base/Profiler.cpp \
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src/dsp/AudioCurveCalculator.cpp \
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src/dsp/CompoundAudioCurve.cpp \
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src/dsp/SpectralDifferenceAudioCurve.cpp \
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src/dsp/HighFrequencyAudioCurve.cpp \
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src/dsp/SilentAudioCurve.cpp \
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