Update from main repo.
* Add a more reliable transient detection mode, and make the mode selectable using OptionDetectorXXX flags -- the new method is the default * Band-limit transient detectors to avoid being distracted by inaudible garbage * Add a key-frame mapping facility for variable stretch ratio management during offline stretches
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src/dsp/CompoundAudioCurve.h
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src/dsp/CompoundAudioCurve.h
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/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */
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/*
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Rubber Band
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An audio time-stretching and pitch-shifting library.
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Copyright 2007-2010 Chris Cannam.
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License as
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published by the Free Software Foundation; either version 2 of the
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License, or (at your option) any later version. See the file
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COPYING included with this distribution for more information.
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*/
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#ifndef _COMPOUND_AUDIO_CURVE_H_
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#define _COMPOUND_AUDIO_CURVE_H_
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#include "AudioCurveCalculator.h"
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#include "PercussiveAudioCurve.h"
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#include "HighFrequencyAudioCurve.h"
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#include "SampleFilter.h"
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namespace RubberBand
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{
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class CompoundAudioCurve : public AudioCurveCalculator
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{
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public:
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CompoundAudioCurve(Parameters parameters);
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virtual ~CompoundAudioCurve();
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enum Type {
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PercussiveDetector,
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CompoundDetector,
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SoftDetector
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};
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virtual void setType(Type);
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virtual void setWindowSize(int newSize);
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virtual float processFloat(const float *R__ mag, int increment);
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virtual double processDouble(const double *R__ mag, int increment);
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virtual void reset();
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protected:
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PercussiveAudioCurve m_percussive;
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HighFrequencyAudioCurve m_hf;
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SampleFilter<double> *m_hfFilter;
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SampleFilter<double> *m_hfDerivFilter;
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Type m_type;
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double m_lastHf;
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double m_lastResult;
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int m_risingCount;
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double processFiltering(double percussive, double hf);
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};
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}
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#endif
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