Update from main repo.

* Add a more reliable transient detection mode, and make the mode
   selectable using OptionDetectorXXX flags -- the new method is
   the default
 * Band-limit transient detectors to avoid being distracted by
   inaudible garbage
 * Add a key-frame mapping facility for variable stretch ratio
   management during offline stretches
This commit is contained in:
Chris Cannam
2010-03-24 09:44:51 +00:00
parent 45a7ec1868
commit 87dc720243
53 changed files with 1287 additions and 294 deletions

View File

@@ -3,7 +3,7 @@
/*
Rubber Band
An audio time-stretching and pitch-shifting library.
Copyright 2007-2009 Chris Cannam.
Copyright 2007-2010 Chris Cannam.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License as
@@ -17,8 +17,9 @@
namespace RubberBand
{
HighFrequencyAudioCurve::HighFrequencyAudioCurve(size_t sampleRate, size_t windowSize) :
AudioCurveCalculator(sampleRate, windowSize)
HighFrequencyAudioCurve::HighFrequencyAudioCurve(Parameters parameters) :
AudioCurveCalculator(parameters)
{
}
@@ -31,18 +32,12 @@ HighFrequencyAudioCurve::reset()
{
}
void
HighFrequencyAudioCurve::setWindowSize(size_t newSize)
{
m_windowSize = newSize;
}
float
HighFrequencyAudioCurve::processFloat(const float *R__ mag, size_t increment)
HighFrequencyAudioCurve::processFloat(const float *R__ mag, int increment)
{
float result = 0.0;
const int sz = m_windowSize / 2;
const int sz = m_lastPerceivedBin;
for (int n = 0; n <= sz; ++n) {
result = result + mag[n] * n;
@@ -52,11 +47,11 @@ HighFrequencyAudioCurve::processFloat(const float *R__ mag, size_t increment)
}
double
HighFrequencyAudioCurve::processDouble(const double *R__ mag, size_t increment)
HighFrequencyAudioCurve::processDouble(const double *R__ mag, int increment)
{
float result = 0.0;
const int sz = m_windowSize / 2;
const int sz = m_lastPerceivedBin;
for (int n = 0; n <= sz; ++n) {
result = result + mag[n] * n;