Update project so that it builds from the dotnet dir

This commit is contained in:
Chris Cannam
2021-02-11 13:46:59 +00:00
parent 093e7cc5d8
commit 8bb3e18ffb
4 changed files with 80 additions and 85 deletions

View File

@@ -18,10 +18,10 @@ doc/html
*.rej
cov-int
*~
re:^x64/Debug/
re:^x64/Release/
re:^Release/
re:^Debug/
x64/Debug/
x64/Release/
Release/
Debug/
build
build_*
UpgradeLog*

View File

@@ -22,32 +22,33 @@
<ProjectGuid>{32C11C5C-3D27-4E57-B72C-161A48AAA95E}</ProjectGuid>
<RootNamespace>rubberbanddll</RootNamespace>
<Keyword>Win32Proj</Keyword>
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v140</PlatformToolset>
<PlatformToolset>v142</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v140</PlatformToolset>
<PlatformToolset>v142</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v140</PlatformToolset>
<PlatformToolset>v142</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v140</PlatformToolset>
<PlatformToolset>v142</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
@@ -151,7 +152,7 @@
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>NDEBUG;RUBBERBANDDLL_EXPORTS;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
<AdditionalIncludeDirectories>$(SolutionDir)rubberband;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>$(SolutionDir)\..\rubberband;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>

View File

@@ -22,23 +22,24 @@
<ProjectGuid>{020CEB11-EF4E-400E-971D-A35DB69D7CF9}</ProjectGuid>
<RootNamespace>rubberband-library</RootNamespace>
<Keyword>Win32Proj</Keyword>
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<PlatformToolset>v140</PlatformToolset>
<PlatformToolset>v142</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<PlatformToolset>v140</PlatformToolset>
<PlatformToolset>v142</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<PlatformToolset>v140</PlatformToolset>
<PlatformToolset>v142</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<PlatformToolset>v140</PlatformToolset>
<PlatformToolset>v142</PlatformToolset>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
@@ -63,6 +64,7 @@
<OutDir>Debug\</OutDir>
<IntDir>Debug\</IntDir>
<EnableManagedIncrementalBuild>true</EnableManagedIncrementalBuild>
<SourcePath>$(SourcePath)</SourcePath>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<EnableManagedIncrementalBuild>true</EnableManagedIncrementalBuild>
@@ -74,7 +76,7 @@
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>.;.\src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>.;..\src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>__MSVC__;WIN32;_DEBUG;_LIB;NOMINMAX;_USE_MATH_DEFINES;USE_KISSFFT;USE_SPEEX;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MinimalRebuild>true</MinimalRebuild>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
@@ -88,7 +90,7 @@
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
<Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>.;.\src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>.;..\src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>__MSVC__;WIN32;_DEBUG;_LIB;NOMINMAX;_USE_MATH_DEFINES;USE_KISSFFT;USE_SPEEX;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
@@ -106,7 +108,7 @@
<IntrinsicFunctions>true</IntrinsicFunctions>
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
<OmitFramePointers>true</OmitFramePointers>
<AdditionalIncludeDirectories>.;.\src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>.;..\src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>__MSVC__;WIN32;NDEBUG;_LIB;NOMINMAX;_USE_MATH_DEFINES;USE_KISSFFT;NO_TIMING;USE_SPEEX;NO_THREAD_CHECKS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<BufferSecurityCheck>false</BufferSecurityCheck>
@@ -124,7 +126,7 @@
<IntrinsicFunctions>true</IntrinsicFunctions>
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
<OmitFramePointers>true</OmitFramePointers>
<AdditionalIncludeDirectories>.;.\src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>..;..\src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>__MSVC__;WIN32;NDEBUG;_LIB;NOMINMAX;_USE_MATH_DEFINES;USE_KISSFFT;NO_TIMING;USE_SPEEX;NO_THREAD_CHECKS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<BufferSecurityCheck>false</BufferSecurityCheck>
@@ -137,57 +139,57 @@
</ClCompile>
</ItemDefinitionGroup>
<ItemGroup>
<ClInclude Include="rubberband\rubberband-c.h" />
<ClInclude Include="rubberband\RubberBandStretcher.h" />
<ClInclude Include="src\audiocurves\CompoundAudioCurve.h" />
<ClInclude Include="src\audiocurves\ConstantAudioCurve.h" />
<ClInclude Include="src\audiocurves\HighFrequencyAudioCurve.h" />
<ClInclude Include="src\audiocurves\PercussiveAudioCurve.h" />
<ClInclude Include="src\audiocurves\SilentAudioCurve.h" />
<ClInclude Include="src\audiocurves\SpectralDifferenceAudioCurve.h" />
<ClInclude Include="src\base\Profiler.h" />
<ClInclude Include="src\base\RingBuffer.h" />
<ClInclude Include="src\base\Scavenger.h" />
<ClInclude Include="src\dsp\AudioCurveCalculator.h" />
<ClInclude Include="src\dsp\FFT.h" />
<ClInclude Include="src\dsp\MovingMedian.h" />
<ClInclude Include="src\dsp\Resampler.h" />
<ClInclude Include="src\dsp\SampleFilter.h" />
<ClInclude Include="src\dsp\SincWindow.h" />
<ClInclude Include="src\dsp\Window.h" />
<ClInclude Include="src\float_cast\float_cast.h" />
<ClInclude Include="src\speex\speex_resampler.h" />
<ClInclude Include="src\StretchCalculator.h" />
<ClInclude Include="src\StretcherChannelData.h" />
<ClInclude Include="src\StretcherImpl.h" />
<ClInclude Include="src\system\Allocators.h" />
<ClInclude Include="src\system\sysutils.h" />
<ClInclude Include="src\system\Thread.h" />
<ClInclude Include="src\system\VectorOps.h" />
<ClInclude Include="..\rubberband\rubberband-c.h" />
<ClInclude Include="..\rubberband\RubberBandStretcher.h" />
<ClInclude Include="..\src\audiocurves\CompoundAudioCurve.h" />
<ClInclude Include="..\src\audiocurves\ConstantAudioCurve.h" />
<ClInclude Include="..\src\audiocurves\HighFrequencyAudioCurve.h" />
<ClInclude Include="..\src\audiocurves\PercussiveAudioCurve.h" />
<ClInclude Include="..\src\audiocurves\SilentAudioCurve.h" />
<ClInclude Include="..\src\audiocurves\SpectralDifferenceAudioCurve.h" />
<ClInclude Include="..\src\base\Profiler.h" />
<ClInclude Include="..\src\base\RingBuffer.h" />
<ClInclude Include="..\src\base\Scavenger.h" />
<ClInclude Include="..\src\dsp\AudioCurveCalculator.h" />
<ClInclude Include="..\src\dsp\FFT.h" />
<ClInclude Include="..\src\dsp\MovingMedian.h" />
<ClInclude Include="..\src\dsp\Resampler.h" />
<ClInclude Include="..\src\dsp\SampleFilter.h" />
<ClInclude Include="..\src\dsp\SincWindow.h" />
<ClInclude Include="..\src\dsp\Window.h" />
<ClInclude Include="..\src\float_cast\float_cast.h" />
<ClInclude Include="..\src\speex\speex_resampler.h" />
<ClInclude Include="..\src\StretchCalculator.h" />
<ClInclude Include="..\src\StretcherChannelData.h" />
<ClInclude Include="..\src\StretcherImpl.h" />
<ClInclude Include="..\src\system\Allocators.h" />
<ClInclude Include="..\src\system\sysutils.h" />
<ClInclude Include="..\src\system\Thread.h" />
<ClInclude Include="..\src\system\VectorOps.h" />
</ItemGroup>
<ItemGroup>
<ClCompile Include="src\audiocurves\CompoundAudioCurve.cpp" />
<ClCompile Include="src\audiocurves\ConstantAudioCurve.cpp" />
<ClCompile Include="src\audiocurves\HighFrequencyAudioCurve.cpp" />
<ClCompile Include="src\audiocurves\PercussiveAudioCurve.cpp" />
<ClCompile Include="src\audiocurves\SilentAudioCurve.cpp" />
<ClCompile Include="src\audiocurves\SpectralDifferenceAudioCurve.cpp" />
<ClCompile Include="src\base\Profiler.cpp" />
<ClCompile Include="src\dsp\AudioCurveCalculator.cpp" />
<ClCompile Include="src\dsp\FFT.cpp" />
<ClCompile Include="src\dsp\Resampler.cpp" />
<ClCompile Include="src\kissfft\kiss_fft.c" />
<ClCompile Include="src\kissfft\kiss_fftr.c" />
<ClCompile Include="src\rubberband-c.cpp" />
<ClCompile Include="src\RubberBandStretcher.cpp" />
<ClCompile Include="src\speex\resample.c" />
<ClCompile Include="src\StretchCalculator.cpp" />
<ClCompile Include="src\StretcherChannelData.cpp" />
<ClCompile Include="src\StretcherImpl.cpp" />
<ClCompile Include="src\StretcherProcess.cpp" />
<ClCompile Include="src\system\Allocators.cpp" />
<ClCompile Include="src\system\sysutils.cpp" />
<ClCompile Include="src\system\Thread.cpp" />
<ClCompile Include="..\src\audiocurves\CompoundAudioCurve.cpp" />
<ClCompile Include="..\src\audiocurves\ConstantAudioCurve.cpp" />
<ClCompile Include="..\src\audiocurves\HighFrequencyAudioCurve.cpp" />
<ClCompile Include="..\src\audiocurves\PercussiveAudioCurve.cpp" />
<ClCompile Include="..\src\audiocurves\SilentAudioCurve.cpp" />
<ClCompile Include="..\src\audiocurves\SpectralDifferenceAudioCurve.cpp" />
<ClCompile Include="..\src\base\Profiler.cpp" />
<ClCompile Include="..\src\dsp\AudioCurveCalculator.cpp" />
<ClCompile Include="..\src\dsp\FFT.cpp" />
<ClCompile Include="..\src\dsp\Resampler.cpp" />
<ClCompile Include="..\src\kissfft\kiss_fft.c" />
<ClCompile Include="..\src\kissfft\kiss_fftr.c" />
<ClCompile Include="..\src\rubberband-c.cpp" />
<ClCompile Include="..\src\RubberBandStretcher.cpp" />
<ClCompile Include="..\src\speex\resample.c" />
<ClCompile Include="..\src\StretchCalculator.cpp" />
<ClCompile Include="..\src\StretcherChannelData.cpp" />
<ClCompile Include="..\src\StretcherImpl.cpp" />
<ClCompile Include="..\src\StretcherProcess.cpp" />
<ClCompile Include="..\src\system\Allocators.cpp" />
<ClCompile Include="..\src\system\sysutils.cpp" />
<ClCompile Include="..\src\system\Thread.cpp" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">

View File

@@ -1,15 +1,10 @@

Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 14
VisualStudioVersion = 14.0.25420.1
# Visual Studio Version 16
VisualStudioVersion = 16.0.31005.135
MinimumVisualStudioVersion = 10.0.40219.1
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "rubberband-library", "rubberband-library.vcxproj", "{020CEB11-EF4E-400E-971D-A35DB69D7CF9}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "rubberband-program", "rubberband-program.vcxproj", "{06838307-FEAA-4DB0-8E08-AF19698E9C40}"
ProjectSection(ProjectDependencies) = postProject
{020CEB11-EF4E-400E-971D-A35DB69D7CF9} = {020CEB11-EF4E-400E-971D-A35DB69D7CF9}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "rubberband-dll", "rubberband-dll.vcxproj", "{32C11C5C-3D27-4E57-B72C-161A48AAA95E}"
ProjectSection(ProjectDependencies) = postProject
{020CEB11-EF4E-400E-971D-A35DB69D7CF9} = {020CEB11-EF4E-400E-971D-A35DB69D7CF9}
@@ -30,32 +25,26 @@ Global
Release|x86 = Release|x86
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{020CEB11-EF4E-400E-971D-A35DB69D7CF9}.Debug|Any CPU.ActiveCfg = Debug|Win32
{020CEB11-EF4E-400E-971D-A35DB69D7CF9}.Debug|Any CPU.ActiveCfg = Debug|x64
{020CEB11-EF4E-400E-971D-A35DB69D7CF9}.Debug|Any CPU.Build.0 = Debug|x64
{020CEB11-EF4E-400E-971D-A35DB69D7CF9}.Debug|x64.ActiveCfg = Debug|x64
{020CEB11-EF4E-400E-971D-A35DB69D7CF9}.Debug|x64.Build.0 = Debug|x64
{020CEB11-EF4E-400E-971D-A35DB69D7CF9}.Debug|x86.ActiveCfg = Debug|Win32
{020CEB11-EF4E-400E-971D-A35DB69D7CF9}.Debug|x86.Build.0 = Debug|Win32
{020CEB11-EF4E-400E-971D-A35DB69D7CF9}.Release|Any CPU.ActiveCfg = Release|Win32
{020CEB11-EF4E-400E-971D-A35DB69D7CF9}.Release|Any CPU.Build.0 = Release|Win32
{020CEB11-EF4E-400E-971D-A35DB69D7CF9}.Release|x64.ActiveCfg = Release|x64
{020CEB11-EF4E-400E-971D-A35DB69D7CF9}.Release|x64.Build.0 = Release|x64
{020CEB11-EF4E-400E-971D-A35DB69D7CF9}.Release|x86.ActiveCfg = Release|Win32
{020CEB11-EF4E-400E-971D-A35DB69D7CF9}.Release|x86.Build.0 = Release|Win32
{06838307-FEAA-4DB0-8E08-AF19698E9C40}.Debug|Any CPU.ActiveCfg = Debug|Win32
{06838307-FEAA-4DB0-8E08-AF19698E9C40}.Debug|x64.ActiveCfg = Debug|x64
{06838307-FEAA-4DB0-8E08-AF19698E9C40}.Debug|x64.Build.0 = Debug|x64
{06838307-FEAA-4DB0-8E08-AF19698E9C40}.Debug|x86.ActiveCfg = Debug|Win32
{06838307-FEAA-4DB0-8E08-AF19698E9C40}.Debug|x86.Build.0 = Debug|Win32
{06838307-FEAA-4DB0-8E08-AF19698E9C40}.Release|Any CPU.ActiveCfg = Release|Win32
{06838307-FEAA-4DB0-8E08-AF19698E9C40}.Release|x64.ActiveCfg = Release|x64
{06838307-FEAA-4DB0-8E08-AF19698E9C40}.Release|x64.Build.0 = Release|x64
{06838307-FEAA-4DB0-8E08-AF19698E9C40}.Release|x86.ActiveCfg = Release|Win32
{06838307-FEAA-4DB0-8E08-AF19698E9C40}.Release|x86.Build.0 = Release|Win32
{32C11C5C-3D27-4E57-B72C-161A48AAA95E}.Debug|Any CPU.ActiveCfg = Debug|Win32
{32C11C5C-3D27-4E57-B72C-161A48AAA95E}.Debug|Any CPU.ActiveCfg = Debug|x64
{32C11C5C-3D27-4E57-B72C-161A48AAA95E}.Debug|Any CPU.Build.0 = Debug|x64
{32C11C5C-3D27-4E57-B72C-161A48AAA95E}.Debug|x64.ActiveCfg = Debug|x64
{32C11C5C-3D27-4E57-B72C-161A48AAA95E}.Debug|x64.Build.0 = Debug|x64
{32C11C5C-3D27-4E57-B72C-161A48AAA95E}.Debug|x86.ActiveCfg = Debug|Win32
{32C11C5C-3D27-4E57-B72C-161A48AAA95E}.Debug|x86.Build.0 = Debug|Win32
{32C11C5C-3D27-4E57-B72C-161A48AAA95E}.Release|Any CPU.ActiveCfg = Release|Win32
{32C11C5C-3D27-4E57-B72C-161A48AAA95E}.Release|Any CPU.Build.0 = Release|Win32
{32C11C5C-3D27-4E57-B72C-161A48AAA95E}.Release|x64.ActiveCfg = Release|x64
{32C11C5C-3D27-4E57-B72C-161A48AAA95E}.Release|x64.Build.0 = Release|x64
{32C11C5C-3D27-4E57-B72C-161A48AAA95E}.Release|x86.ActiveCfg = Release|Win32
@@ -76,4 +65,7 @@ Global
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {3CFE825B-BD44-4909-B002-AFE8DA45D614}
EndGlobalSection
EndGlobal