* Some code rearrangement

* Threading fixes (corrections to condition usage)
* Avoid a potential hang when faced with some peculiar stretch factors
* More modular calls out to vectorizable functions
* Solaris build fixes
* Bump version number
This commit is contained in:
Chris Cannam
2009-09-17 13:01:21 +00:00
parent aa5f708467
commit abf577ee9d
60 changed files with 1083 additions and 984 deletions

561
src/system/Thread.cpp Normal file
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/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */
/*
Rubber Band
An audio time-stretching and pitch-shifting library.
Copyright 2007-2009 Chris Cannam.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the
License, or (at your option) any later version. See the file
COPYING included with this distribution for more information.
*/
#include "Thread.h"
#include <iostream>
#include <cstdlib>
#include <sys/time.h>
#include <time.h>
using std::cerr;
using std::endl;
using std::string;
namespace RubberBand
{
#ifdef _WIN32
Thread::Thread() :
m_id(0),
m_extant(false)
{
#ifdef DEBUG_THREAD
cerr << "THREAD DEBUG: Created thread object " << this << endl;
#endif
}
Thread::~Thread()
{
#ifdef DEBUG_THREAD
cerr << "THREAD DEBUG: Destroying thread object " << this << ", id " << m_id << endl;
#endif
if (m_extant) {
WaitForSingleObject(m_id, INFINITE);
}
#ifdef DEBUG_THREAD
cerr << "THREAD DEBUG: Destroyed thread object " << this << endl;
#endif
}
void
Thread::start()
{
m_id = CreateThread(NULL, 0, staticRun, this, 0, 0);
if (!m_id) {
cerr << "ERROR: thread creation failed" << endl;
exit(1);
} else {
#ifdef DEBUG_THREAD
cerr << "THREAD DEBUG: Created thread " << m_id << " for thread object " << this << endl;
#endif
m_extant = true;
}
}
void
Thread::wait()
{
if (m_extant) {
#ifdef DEBUG_THREAD
cerr << "THREAD DEBUG: Waiting on thread " << m_id << " for thread object " << this << endl;
#endif
WaitForSingleObject(m_id, INFINITE);
#ifdef DEBUG_THREAD
cerr << "THREAD DEBUG: Waited on thread " << m_id << " for thread object " << this << endl;
#endif
m_extant = false;
}
}
Thread::Id
Thread::id()
{
return m_id;
}
bool
Thread::threadingAvailable()
{
return true;
}
DWORD
Thread::staticRun(LPVOID arg)
{
Thread *thread = static_cast<Thread *>(arg);
#ifdef DEBUG_THREAD
cerr << "THREAD DEBUG: " << (void *)GetCurrentThreadId() << ": Running thread " << thread->m_id << " for thread object " << thread << endl;
#endif
thread->run();
return 0;
}
Mutex::Mutex()
#ifndef NO_THREAD_CHECKS
:
m_lockedBy(-1)
#endif
{
m_mutex = CreateMutex(NULL, FALSE, NULL);
#ifdef DEBUG_MUTEX
cerr << "MUTEX DEBUG: " << (void *)GetCurrentThreadId() << ": Initialised mutex " << &m_mutex << endl;
#endif
}
Mutex::~Mutex()
{
#ifdef DEBUG_MUTEX
cerr << "MUTEX DEBUG: " << (void *)GetCurrentThreadId() << ": Destroying mutex " << &m_mutex << endl;
#endif
CloseHandle(m_mutex);
}
void
Mutex::lock()
{
#ifndef NO_THREAD_CHECKS
DWORD tid = GetCurrentThreadId();
if (m_lockedBy == tid) {
cerr << "ERROR: Deadlock on mutex " << &m_mutex << endl;
}
#endif
#ifdef DEBUG_MUTEX
cerr << "MUTEX DEBUG: " << (void *)tid << ": Want to lock mutex " << &m_mutex << endl;
#endif
WaitForSingleObject(m_mutex, INFINITE);
#ifndef NO_THREAD_CHECKS
m_lockedBy = tid;
#endif
#ifdef DEBUG_MUTEX
cerr << "MUTEX DEBUG: " << (void *)tid << ": Locked mutex " << &m_mutex << endl;
#endif
}
void
Mutex::unlock()
{
#ifndef NO_THREAD_CHECKS
DWORD tid = GetCurrentThreadId();
if (m_lockedBy != tid) {
cerr << "ERROR: Mutex " << &m_mutex << " not owned by unlocking thread" << endl;
return;
}
#endif
#ifdef DEBUG_MUTEX
cerr << "MUTEX DEBUG: " << (void *)tid << ": Unlocking mutex " << &m_mutex << endl;
#endif
#ifndef NO_THREAD_CHECKS
m_lockedBy = -1;
#endif
ReleaseMutex(m_mutex);
}
bool
Mutex::trylock()
{
#ifndef NO_THREAD_CHECKS
DWORD tid = GetCurrentThreadId();
#endif
DWORD result = WaitForSingleObject(m_mutex, 0);
if (result == WAIT_TIMEOUT || result == WAIT_FAILED) {
#ifdef DEBUG_MUTEX
cerr << "MUTEX DEBUG: " << (void *)tid << ": Mutex " << &m_mutex << " unavailable" << endl;
#endif
return false;
} else {
#ifndef NO_THREAD_CHECKS
m_lockedBy = tid;
#endif
#ifdef DEBUG_MUTEX
cerr << "MUTEX DEBUG: " << (void *)tid << ": Locked mutex " << &m_mutex << " (from trylock)" << endl;
#endif
return true;
}
}
Condition::Condition(string name) :
m_locked(false)
#ifdef DEBUG_CONDITION
, m_name(name)
#endif
{
m_mutex = CreateMutex(NULL, FALSE, NULL);
m_condition = CreateEvent(NULL, FALSE, FALSE, NULL);
#ifdef DEBUG_CONDITION
cerr << "CONDITION DEBUG: " << (void *)GetCurrentThreadId() << ": Initialised condition " << &m_condition << " \"" << m_name << "\"" << endl;
#endif
}
Condition::~Condition()
{
#ifdef DEBUG_CONDITION
cerr << "CONDITION DEBUG: " << (void *)GetCurrentThreadId() << ": Destroying condition " << &m_condition << " \"" << m_name << "\"" << endl;
#endif
if (m_locked) ReleaseMutex(m_mutex);
CloseHandle(m_condition);
CloseHandle(m_mutex);
}
void
Condition::lock()
{
#ifdef DEBUG_CONDITION
cerr << "CONDITION DEBUG: " << (void *)GetCurrentThreadId() << ": Want to lock " << &m_condition << " \"" << m_name << "\"" << endl;
#endif
WaitForSingleObject(m_mutex, INFINITE);
m_locked = true;
#ifdef DEBUG_CONDITION
cerr << "CONDITION DEBUG: " << (void *)GetCurrentThreadId() << ": Locked " << &m_condition << " \"" << m_name << "\"" << endl;
#endif
}
void
Condition::unlock()
{
if (!m_locked) {
#ifdef DEBUG_CONDITION
cerr << "CONDITION DEBUG: " << (void *)GetCurrentThreadId() << ": Not locked " << &m_condition << " \"" << m_name << "\"" << endl;
#endif
return;
}
#ifdef DEBUG_CONDITION
cerr << "CONDITION DEBUG: " << (void *)GetCurrentThreadId() << ": Unlocking " << &m_condition << " \"" << m_name << "\"" << endl;
#endif
m_locked = false;
ReleaseMutex(m_mutex);
}
void
Condition::wait(int us)
{
if (us == 0) {
#ifdef DEBUG_CONDITION
cerr << "CONDITION DEBUG: " << (void *)GetCurrentThreadId() << ": Waiting on " << &m_condition << " \"" << m_name << "\"" << endl;
#endif
SignalObjectAndWait(m_mutex, m_condition, INFINITE, FALSE);
WaitForSingleObject(m_mutex, INFINITE);
} else {
DWORD ms = us / 1000;
if (us > 0 && ms == 0) ms = 1;
#ifdef DEBUG_CONDITION
cerr << "CONDITION DEBUG: " << (void *)GetCurrentThreadId() << ": Timed waiting on " << &m_condition << " \"" << m_name << "\"" << endl;
#endif
SignalObjectAndWait(m_mutex, m_condition, ms, FALSE);
WaitForSingleObject(m_mutex, INFINITE);
}
#ifdef DEBUG_CONDITION
cerr << "CONDITION DEBUG: " << (void *)GetCurrentThreadId() << ": Wait done on " << &m_condition << " \"" << m_name << "\"" << endl;
#endif
m_locked = true;
}
void
Condition::signal()
{
#ifdef DEBUG_CONDITION
cerr << "CONDITION DEBUG: " << (void *)GetCurrentThreadId() << ": Signalling " << &m_condition << " \"" << m_name << "\"" << endl;
#endif
SetEvent(m_condition);
}
#else /* !_WIN32 */
Thread::Thread() :
m_id(0),
m_extant(false)
{
#ifdef DEBUG_THREAD
cerr << "THREAD DEBUG: Created thread object " << this << endl;
#endif
}
Thread::~Thread()
{
#ifdef DEBUG_THREAD
cerr << "THREAD DEBUG: Destroying thread object " << this << ", id " << m_id << endl;
#endif
if (m_extant) {
pthread_join(m_id, 0);
}
#ifdef DEBUG_THREAD
cerr << "THREAD DEBUG: Destroyed thread object " << this << endl;
#endif
}
void
Thread::start()
{
if (pthread_create(&m_id, 0, staticRun, this)) {
cerr << "ERROR: thread creation failed" << endl;
exit(1);
} else {
#ifdef DEBUG_THREAD
cerr << "THREAD DEBUG: Created thread " << m_id << " for thread object " << this << endl;
#endif
m_extant = true;
}
}
void
Thread::wait()
{
if (m_extant) {
#ifdef DEBUG_THREAD
cerr << "THREAD DEBUG: Waiting on thread " << m_id << " for thread object " << this << endl;
#endif
pthread_join(m_id, 0);
#ifdef DEBUG_THREAD
cerr << "THREAD DEBUG: Waited on thread " << m_id << " for thread object " << this << endl;
#endif
m_extant = false;
}
}
Thread::Id
Thread::id()
{
return m_id;
}
bool
Thread::threadingAvailable()
{
return true;
}
void *
Thread::staticRun(void *arg)
{
Thread *thread = static_cast<Thread *>(arg);
#ifdef DEBUG_THREAD
cerr << "THREAD DEBUG: " << (void *)pthread_self() << ": Running thread " << thread->m_id << " for thread object " << thread << endl;
#endif
thread->run();
return 0;
}
Mutex::Mutex()
#ifndef NO_THREAD_CHECKS
:
m_lockedBy(0),
m_locked(false)
#endif
{
pthread_mutex_init(&m_mutex, 0);
#ifdef DEBUG_MUTEX
cerr << "MUTEX DEBUG: " << (void *)pthread_self() << ": Initialised mutex " << &m_mutex << endl;
#endif
}
Mutex::~Mutex()
{
#ifdef DEBUG_MUTEX
cerr << "MUTEX DEBUG: " << (void *)pthread_self() << ": Destroying mutex " << &m_mutex << endl;
#endif
pthread_mutex_destroy(&m_mutex);
}
void
Mutex::lock()
{
#ifndef NO_THREAD_CHECKS
pthread_t tid = pthread_self();
if (m_locked && m_lockedBy == tid) {
cerr << "ERROR: Deadlock on mutex " << &m_mutex << endl;
}
#endif
#ifdef DEBUG_MUTEX
cerr << "MUTEX DEBUG: " << (void *)tid << ": Want to lock mutex " << &m_mutex << endl;
#endif
pthread_mutex_lock(&m_mutex);
#ifndef NO_THREAD_CHECKS
m_lockedBy = tid;
m_locked = true;
#endif
#ifdef DEBUG_MUTEX
cerr << "MUTEX DEBUG: " << (void *)tid << ": Locked mutex " << &m_mutex << endl;
#endif
}
void
Mutex::unlock()
{
#ifndef NO_THREAD_CHECKS
pthread_t tid = pthread_self();
if (!m_locked) {
cerr << "ERROR: Mutex " << &m_mutex << " not locked in unlock" << endl;
return;
} else if (m_lockedBy != tid) {
cerr << "ERROR: Mutex " << &m_mutex << " not owned by unlocking thread" << endl;
return;
}
#endif
#ifdef DEBUG_MUTEX
cerr << "MUTEX DEBUG: " << (void *)tid << ": Unlocking mutex " << &m_mutex << endl;
#endif
#ifndef NO_THREAD_CHECKS
m_locked = false;
#endif
pthread_mutex_unlock(&m_mutex);
}
bool
Mutex::trylock()
{
#ifndef NO_THREAD_CHECKS
pthread_t tid = pthread_self();
#endif
if (pthread_mutex_trylock(&m_mutex)) {
#ifdef DEBUG_MUTEX
cerr << "MUTEX DEBUG: " << (void *)tid << ": Mutex " << &m_mutex << " unavailable" << endl;
#endif
return false;
} else {
#ifndef NO_THREAD_CHECKS
m_lockedBy = tid;
m_locked = true;
#endif
#ifdef DEBUG_MUTEX
cerr << "MUTEX DEBUG: " << (void *)tid << ": Locked mutex " << &m_mutex << " (from trylock)" << endl;
#endif
return true;
}
}
Condition::Condition(string name) :
m_locked(false)
#ifdef DEBUG_CONDITION
, m_name(name)
#endif
{
pthread_mutex_init(&m_mutex, 0);
pthread_cond_init(&m_condition, 0);
#ifdef DEBUG_CONDITION
cerr << "CONDITION DEBUG: " << (void *)pthread_self() << ": Initialised condition " << &m_condition << " \"" << m_name << "\"" << endl;
#endif
}
Condition::~Condition()
{
#ifdef DEBUG_CONDITION
cerr << "CONDITION DEBUG: " << (void *)pthread_self() << ": Destroying condition " << &m_condition << " \"" << m_name << "\"" << endl;
#endif
if (m_locked) pthread_mutex_unlock(&m_mutex);
pthread_cond_destroy(&m_condition);
pthread_mutex_destroy(&m_mutex);
}
void
Condition::lock()
{
#ifdef DEBUG_CONDITION
cerr << "CONDITION DEBUG: " << (void *)pthread_self() << ": Want to lock " << &m_condition << " \"" << m_name << "\"" << endl;
#endif
pthread_mutex_lock(&m_mutex);
m_locked = true;
#ifdef DEBUG_CONDITION
cerr << "CONDITION DEBUG: " << (void *)pthread_self() << ": Locked " << &m_condition << " \"" << m_name << "\"" << endl;
#endif
}
void
Condition::unlock()
{
if (!m_locked) {
#ifdef DEBUG_CONDITION
cerr << "CONDITION DEBUG: " << (void *)pthread_self() << ": Not locked " << &m_condition << " \"" << m_name << "\"" << endl;
#endif
return;
}
#ifdef DEBUG_CONDITION
cerr << "CONDITION DEBUG: " << (void *)pthread_self() << ": Unlocking " << &m_condition << " \"" << m_name << "\"" << endl;
#endif
m_locked = false;
pthread_mutex_unlock(&m_mutex);
}
void
Condition::wait(int us)
{
if (us == 0) {
#ifdef DEBUG_CONDITION
cerr << "CONDITION DEBUG: " << (void *)pthread_self() << ": Waiting on " << &m_condition << " \"" << m_name << "\"" << endl;
#endif
pthread_cond_wait(&m_condition, &m_mutex);
} else {
struct timeval now;
gettimeofday(&now, 0);
now.tv_usec += us;
while (now.tv_usec > 1000000) {
now.tv_usec -= 1000000;
++now.tv_sec;
}
struct timespec timeout;
timeout.tv_sec = now.tv_sec;
timeout.tv_nsec = now.tv_usec * 1000;
#ifdef DEBUG_CONDITION
cerr << "CONDITION DEBUG: " << (void *)pthread_self() << ": Timed waiting on " << &m_condition << " \"" << m_name << "\"" << endl;
#endif
pthread_cond_timedwait(&m_condition, &m_mutex, &timeout);
}
#ifdef DEBUG_CONDITION
cerr << "CONDITION DEBUG: " << (void *)pthread_self() << ": Wait done on " << &m_condition << " \"" << m_name << "\"" << endl;
#endif
m_locked = true;
}
void
Condition::signal()
{
#ifdef DEBUG_CONDITION
cerr << "CONDITION DEBUG: " << (void *)pthread_self() << ": Signalling " << &m_condition << " \"" << m_name << "\"" << endl;
#endif
pthread_cond_signal(&m_condition);
}
#endif /* !_WIN32 */
MutexLocker::MutexLocker(Mutex *mutex) :
m_mutex(mutex)
{
if (m_mutex) {
m_mutex->lock();
}
}
MutexLocker::~MutexLocker()
{
if (m_mutex) {
m_mutex->unlock();
}
}
}

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/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */
/*
Rubber Band
An audio time-stretching and pitch-shifting library.
Copyright 2007-2009 Chris Cannam.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the
License, or (at your option) any later version. See the file
COPYING included with this distribution for more information.
*/
#ifndef _RUBBERBAND_THREAD_H_
#define _RUBBERBAND_THREAD_H_
#ifdef _WIN32
#include <windows.h>
#else /* !_WIN32 */
#include <pthread.h>
#endif /* !_WIN32 */
#include <string>
//#define DEBUG_THREAD 1
//#define DEBUG_MUTEX 1
//#define DEBUG_CONDITION 1
namespace RubberBand
{
class Thread
{
public:
#ifdef _WIN32
typedef HANDLE Id;
#else
typedef pthread_t Id;
#endif
Thread();
virtual ~Thread();
Id id();
void start();
void wait();
static bool threadingAvailable();
protected:
virtual void run() = 0;
private:
#ifdef _WIN32
HANDLE m_id;
bool m_extant;
static DWORD WINAPI staticRun(LPVOID lpParam);
#else
pthread_t m_id;
bool m_extant;
static void *staticRun(void *);
#endif
};
class Mutex
{
public:
Mutex();
~Mutex();
void lock();
void unlock();
bool trylock();
private:
#ifdef _WIN32
HANDLE m_mutex;
#ifndef NO_THREAD_CHECKS
DWORD m_lockedBy;
#endif
#else
pthread_mutex_t m_mutex;
#ifndef NO_THREAD_CHECKS
pthread_t m_lockedBy;
bool m_locked;
#endif
#endif
};
class MutexLocker
{
public:
MutexLocker(Mutex *);
~MutexLocker();
private:
Mutex *m_mutex;
};
class Condition
{
public:
Condition(std::string name);
~Condition();
// The Condition class bundles a condition variable and mutex.
// To wait on a condition, call lock(), test the termination
// condition if desired, then wait(). The condition will be
// unlocked during the wait and re-locked when wait() returns
// (which will happen when the condition is signalled or the timer
// times out).
// To signal a condition, call signal(). If the condition is
// signalled between lock() and wait(), the signal may be missed
// by the waiting thread. To avoid this, the signalling thread
// should also lock the condition before calling signal() and
// unlock it afterwards.
void lock();
void unlock();
void wait(int us = 0);
void signal();
private:
#ifdef _WIN32
HANDLE m_mutex;
HANDLE m_condition;
bool m_locked;
#else
pthread_mutex_t m_mutex;
pthread_cond_t m_condition;
bool m_locked;
#endif
#ifdef DEBUG_CONDITION
std::string m_name;
#endif
};
}
#endif

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/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */
/*
Rubber Band
An audio time-stretching and pitch-shifting library.
Copyright 2007-2009 Chris Cannam.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the
License, or (at your option) any later version. See the file
COPYING included with this distribution for more information.
*/
#include "sysutils.h"
#ifdef _WIN32
#include <windows.h>
#include <fcntl.h>
#include <io.h>
#else /* !_WIN32 */
#include <signal.h>
#include <unistd.h>
#ifdef __APPLE__
#include <sys/sysctl.h>
#else /* !__APPLE__, !_WIN32 */
#include <stdio.h>
#include <string.h>
#endif /* !__APPLE__, !_WIN32 */
#endif /* !_WIN32 */
#ifdef __sun
#include <sys/processor.h>
#endif
#include <cstdlib>
#include <iostream>
#ifdef _WIN32
#include <fstream>
#endif
namespace RubberBand {
const char *
system_get_platform_tag()
{
#ifdef _WIN32
return "win32";
#else /* !_WIN32 */
#ifdef __APPLE__
return "osx";
#else /* !__APPLE__ */
#ifdef __LINUX__
if (sizeof(long) == 8) {
return "linux64";
} else {
return "linux";
}
#else /* !__LINUX__ */
return "posix";
#endif /* !__LINUX__ */
#endif /* !__APPLE__ */
#endif /* !_WIN32 */
}
bool
system_is_multiprocessor()
{
static bool tested = false, mp = false;
if (tested) return mp;
int count = 0;
#ifdef _WIN32
SYSTEM_INFO sysinfo;
GetSystemInfo(&sysinfo);
count = sysinfo.dwNumberOfProcessors;
#else /* !_WIN32 */
#ifdef __APPLE__
size_t sz = sizeof(count);
if (sysctlbyname("hw.ncpu", &count, &sz, NULL, 0)) {
count = 0;
mp = false;
} else {
mp = (count > 1);
}
#else /* !__APPLE__, !_WIN32 */
#ifdef __sun
processorid_t i, n;
n = sysconf(_SC_CPUID_MAX);
for (i = 0; i <= n; ++i) {
int status = p_online(i, P_STATUS);
if (status == P_ONLINE) {
++count;
}
if (count > 1) break;
}
#else /* !__sun, !__APPLE__, !_WIN32 */
//...
FILE *cpuinfo = fopen("/proc/cpuinfo", "r");
if (!cpuinfo) return false;
char buf[256];
while (!feof(cpuinfo)) {
if (!fgets(buf, 256, cpuinfo)) break;
if (!strncmp(buf, "processor", 9)) {
++count;
}
if (count > 1) break;
}
fclose(cpuinfo);
#endif /* !__sun, !__APPLE__, !_WIN32 */
#endif /* !__APPLE__, !_WIN32 */
#endif /* !_WIN32 */
mp = (count > 1);
tested = true;
return mp;
}
#ifdef _WIN32
void gettimeofday(struct timeval *tv, void *tz)
{
union {
long long ns100;
FILETIME ft;
} now;
::GetSystemTimeAsFileTime(&now.ft);
tv->tv_usec = (long)((now.ns100 / 10LL) % 1000000LL);
tv->tv_sec = (long)((now.ns100 - 116444736000000000LL) / 10000000LL);
}
void usleep(unsigned long usec)
{
::Sleep(usec == 0 ? 0 : usec < 1000 ? 1 : usec / 1000);
}
#endif
void system_specific_initialise()
{
}
void system_specific_application_initialise()
{
}
ProcessStatus
GetProcessStatus(int pid)
{
#ifdef _WIN32
HANDLE handle = OpenProcess(PROCESS_QUERY_INFORMATION, FALSE, pid);
if (!handle) {
return ProcessNotRunning;
} else {
CloseHandle(handle);
return ProcessRunning;
}
#else
if (kill(getpid(), 0) == 0) {
if (kill(pid, 0) == 0) {
return ProcessRunning;
} else {
return ProcessNotRunning;
}
} else {
return UnknownProcessStatus;
}
#endif
}
}

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/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */
/*
Rubber Band
An audio time-stretching and pitch-shifting library.
Copyright 2007-2009 Chris Cannam.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the
License, or (at your option) any later version. See the file
COPYING included with this distribution for more information.
*/
#ifndef _RUBBERBAND_SYSUTILS_H_
#define _RUBBERBAND_SYSUTILS_H_
#ifdef __MSVC__
#include <float_cast/float_cast.h>
#define R__ __restrict
#endif
#ifdef __GNUC__
#define R__ __restrict__
#endif
#ifndef R__
#define R__
#endif
#ifdef __MINGW32__
#include <malloc.h>
#endif
#ifdef __MSVC__
#define alloca _alloca
#define getpid _getpid
#endif
#ifdef __MSVC__
#define uint8_t unsigned __int8
#define uint16_t unsigned __int16
#define uint32_t unsigned __int32
#define ssize_t long
#else
#include <stdint.h>
#endif
#include <math.h>
namespace RubberBand {
extern const char *system_get_platform_tag();
extern bool system_is_multiprocessor();
extern void system_specific_initialise();
extern void system_specific_application_initialise();
#ifdef _WIN32
struct timeval { long tv_sec; long tv_usec; };
void gettimeofday(struct timeval *p, void *tz);
void usleep(unsigned long);
#endif
enum ProcessStatus { ProcessRunning, ProcessNotRunning, UnknownProcessStatus };
extern ProcessStatus GetProcessStatus(int pid);
inline double mod(double x, double y) { return x - (y * floor(x / y)); }
inline float modf(float x, float y) { return x - (y * float(floor(x / y))); }
#ifndef M_PI
#define M_PI 3.14159265358979323846
#endif
inline double princarg(double a) { return mod(a + M_PI, -2.0 * M_PI) + M_PI; }
inline float princargf(float a) { return modf(a + (float)M_PI, -2.f * (float)M_PI) + (float)M_PI; }
} // end namespace
// The following should be functions in the RubberBand namespace, really
#ifdef _WIN32
#define MLOCK(a,b) 1
#define MUNLOCK(a,b) 1
#define MUNLOCK_SAMPLEBLOCK(a) 1
#define DLOPEN(a,b) LoadLibrary((a).toStdWString().c_str())
#define DLSYM(a,b) GetProcAddress((HINSTANCE)(a),(b))
#define DLCLOSE(a) FreeLibrary((HINSTANCE)(a))
#define DLERROR() ""
#else
#include <sys/mman.h>
#include <dlfcn.h>
#define MLOCK(a,b) ::mlock((char *)(a),(b))
#define MUNLOCK(a,b) (::munlock((char *)(a),(b)) ? (::perror("munlock failed"), 0) : 0)
#define MUNLOCK_SAMPLEBLOCK(a) do { if (!(a).empty()) { const float &b = *(a).begin(); MUNLOCK(&b, (a).capacity() * sizeof(float)); } } while(0);
#define DLOPEN(a,b) dlopen((a).toStdString().c_str(),(b))
#define DLSYM(a,b) dlsym((a),(b))
#define DLCLOSE(a) dlclose((a))
#define DLERROR() dlerror()
#endif
#endif