From c2552425fe07f2c489469f0d43c0b12a50081df6 Mon Sep 17 00:00:00 2001 From: Chris Cannam Date: Mon, 14 May 2018 19:05:08 +0100 Subject: [PATCH] Doc update --- README.txt | 21 +++++++++++---------- 1 file changed, 11 insertions(+), 10 deletions(-) diff --git a/README.txt b/README.txt index 34ca52b..9083a26 100644 --- a/README.txt +++ b/README.txt @@ -47,10 +47,11 @@ Contents of this README 4. Compiling Rubber Band a. FFT and resampler selection b. Other supported #defines - c. GNU/POSIX systems and Makefiles - d. OS/X and iOS - e. Win32 and Visual Studio - f. Android and Java + c. Building on Linux + d. Building on macOS + e. Building for iOS + f. Building on Windows with Visual C++ + g. Building for Android and Java integration 5. Copyright notes for bundled libraries @@ -283,8 +284,8 @@ app store. See http://breakfastquay.com/technology/license.html for commercial terms. -4d. iOS -------- +4e. Building for iOS +-------------------- A Makefile for iOS is provided as Makefile.ios. It produces a single static library containing both simulator and device binaries, in both @@ -305,8 +306,8 @@ app store. See http://breakfastquay.com/technology/license.html for commercial terms. -4e. Win32 and Visual Studio ---------------------------- +4f. Building on Windows with Visual C++ +--------------------------------------- A Visual Studio solution, targeted to VC 2015, with two projects is supplied. The rubberband-library project builds the Rubber Band static @@ -326,8 +327,8 @@ build project instead of using the supplied one, the files in src/ rubberband/ should be all you need. -4f. Android and Java --------------------- +4g. Building for Android and Java integration +--------------------------------------------- An Android NDK build file is provided as Android.mk. This includes compile definitions for a shared library built for ARM architectures