* Fix failure to remember that we have constructed an interpolator
window already (#25). Also avoid using alloca for substantial buffers * Lose FFT::getFloatTimeBuffer and getDoubleTimeBuffer -- it's too unclear when it's safe to use them and it's safer to control sizes externally. In RB with smoothing on, these buffers were incorrectly being used for window-si zed calculations (larger than FFT-sized). * Fix some incorrect buffer resize sizes * Build fixes for OS/X
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@@ -43,6 +43,9 @@ namespace RubberBand {
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* -- it's just a quick hack for use with things like plugins.
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*/
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//!!! should review this, it's not really thread safe owing to lack of
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//!!! atomic updates
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template <typename T>
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class Scavenger
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{
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