Avoid compiler complaints about dynamic array syntax. This is no better code, bu

t it's less sensitive to compile options.
This commit is contained in:
Chris Cannam
2020-10-08 11:20:52 +01:00
parent 42ff18a229
commit d05806450a

View File

@@ -38,6 +38,7 @@
#ifdef HAVE_VDSP
#include <Accelerate/Accelerate.h>
#include <alloca.h>
#endif
#include <cstring>
@@ -521,7 +522,7 @@ template<>
inline void v_log(float *const R__ dst,
const int count)
{
float tmp[count];
float *tmp = (float *)alloca(count * sizeof(float));
vvlogf(tmp, dst, &count);
v_copy(dst, tmp, count);
}
@@ -529,7 +530,7 @@ template<>
inline void v_log(double *const R__ dst,
const int count)
{
double tmp[count];
double *tmp = (double *)alloca(count * sizeof(double));
vvlog(tmp, dst, &count);
v_copy(dst, tmp, count);
}
@@ -566,7 +567,7 @@ template<>
inline void v_exp(float *const R__ dst,
const int count)
{
float tmp[count];
float *tmp = (float *)alloca(count * sizeof(float));
vvexpf(tmp, dst, &count);
v_copy(dst, tmp, count);
}
@@ -574,7 +575,7 @@ template<>
inline void v_exp(double *const R__ dst,
const int count)
{
double tmp[count];
double *tmp = (double *)alloca(count * sizeof(double));
vvexp(tmp, dst, &count);
v_copy(dst, tmp, count);
}
@@ -611,7 +612,7 @@ template<>
inline void v_sqrt(float *const R__ dst,
const int count)
{
float tmp[count];
float *tmp = (float *)alloca(count * sizeof(float));
vvsqrtf(tmp, dst, &count);
v_copy(dst, tmp, count);
}
@@ -619,7 +620,7 @@ template<>
inline void v_sqrt(double *const R__ dst,
const int count)
{
double tmp[count];
double *tmp = (double *)alloca(count * sizeof(double));
vvsqrt(tmp, dst, &count);
v_copy(dst, tmp, count);
}
@@ -676,7 +677,7 @@ template<>
inline void v_abs(float *const R__ dst,
const int count)
{
float tmp[count];
float *tmp = (float *)alloca(count * sizeof(float));
#if TARGET_OS_IPHONE
vvfabsf(tmp, dst, &count);
#elif (defined(MAC_OS_X_VERSION_MIN_REQUIRED) && MAC_OS_X_VERSION_MIN_REQUIRED < 1070)