Avoid compiler complaints about dynamic array syntax. This is no better code, bu
t it's less sensitive to compile options.
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@@ -38,6 +38,7 @@
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#ifdef HAVE_VDSP
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#include <Accelerate/Accelerate.h>
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#include <alloca.h>
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#endif
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#include <cstring>
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@@ -521,7 +522,7 @@ template<>
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inline void v_log(float *const R__ dst,
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const int count)
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{
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float tmp[count];
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float *tmp = (float *)alloca(count * sizeof(float));
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vvlogf(tmp, dst, &count);
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v_copy(dst, tmp, count);
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}
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@@ -529,7 +530,7 @@ template<>
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inline void v_log(double *const R__ dst,
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const int count)
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{
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double tmp[count];
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double *tmp = (double *)alloca(count * sizeof(double));
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vvlog(tmp, dst, &count);
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v_copy(dst, tmp, count);
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}
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@@ -566,7 +567,7 @@ template<>
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inline void v_exp(float *const R__ dst,
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const int count)
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{
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float tmp[count];
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float *tmp = (float *)alloca(count * sizeof(float));
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vvexpf(tmp, dst, &count);
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v_copy(dst, tmp, count);
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}
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@@ -574,7 +575,7 @@ template<>
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inline void v_exp(double *const R__ dst,
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const int count)
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{
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double tmp[count];
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double *tmp = (double *)alloca(count * sizeof(double));
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vvexp(tmp, dst, &count);
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v_copy(dst, tmp, count);
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}
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@@ -611,7 +612,7 @@ template<>
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inline void v_sqrt(float *const R__ dst,
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const int count)
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{
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float tmp[count];
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float *tmp = (float *)alloca(count * sizeof(float));
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vvsqrtf(tmp, dst, &count);
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v_copy(dst, tmp, count);
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}
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@@ -619,7 +620,7 @@ template<>
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inline void v_sqrt(double *const R__ dst,
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const int count)
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{
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double tmp[count];
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double *tmp = (double *)alloca(count * sizeof(double));
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vvsqrt(tmp, dst, &count);
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v_copy(dst, tmp, count);
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}
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@@ -676,7 +677,7 @@ template<>
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inline void v_abs(float *const R__ dst,
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const int count)
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{
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float tmp[count];
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float *tmp = (float *)alloca(count * sizeof(float));
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#if TARGET_OS_IPHONE
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vvfabsf(tmp, dst, &count);
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#elif (defined(MAC_OS_X_VERSION_MIN_REQUIRED) && MAC_OS_X_VERSION_MIN_REQUIRED < 1070)
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