* Share dblbuf with FFT object to avoid a copy; fix reset(); add spectral
difference audio curve; some tidying; add FLOAT_ONLY FFT option
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@@ -1,6 +1,6 @@
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CXX := @CXX@
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CXXFLAGS := @CXXFLAGS@ @SRC_CFLAGS@ @SNDFILE_CFLAGS@ @FFTW_CFLAGS@ @Vamp_CFLAGS@ -Irubberband -Isrc $(OPTFLAGS)
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CXXFLAGS := -DFFTW_DOUBLE_ONLY @CXXFLAGS@ @SRC_CFLAGS@ @SNDFILE_CFLAGS@ @FFTW_CFLAGS@ @Vamp_CFLAGS@ -Irubberband -Isrc $(OPTFLAGS)
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LDFLAGS := @LDFLAGS@ -lpthread $(LDFLAGS)
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LIBRARY_LIBS := @SRC_LIBS@ @FFTW_LIBS@
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@@ -42,6 +42,7 @@ LIBRARY_INCLUDES := \
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src/Resampler.h \
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src/RingBuffer.h \
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src/Scavenger.h \
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src/SpectralDifferenceAudioCurve.h \
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src/StretchCalculator.h \
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src/StretcherImpl.h \
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src/StretcherChannelData.h \
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@@ -56,6 +57,7 @@ LIBRARY_SOURCES := \
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src/PercussiveAudioCurve.cpp \
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src/AudioCurve.cpp \
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src/Resampler.cpp \
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src/SpectralDifferenceAudioCurve.cpp \
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src/StretchCalculator.cpp \
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src/StretcherImpl.cpp \
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src/StretcherProcess.cpp \
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