Use mid-side processing in channels-together mode in R3; for a more stable stereo image, ensure transient bins are reset in mid whenever they are in side
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@@ -94,6 +94,7 @@ public:
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const process_t *const *prevMag,
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const Guide::Configuration &configuration,
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const Guide::Guidance *const *guidance,
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bool usingMidSide,
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int inhop,
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int outhop) {
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@@ -197,6 +198,9 @@ public:
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process_t ph = 0.0;
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if (inRange(f, g->phaseReset) || inRange(f, g->kick)) {
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ph = phase[c][i];
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} else if (usingMidSide && channels == 2 &&
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c == 0 && inRange(f, guidance[1]->phaseReset)) {
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ph = phase[c][i];
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} else if (inhop == outhop) {
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ph = m_unlocked[c][i];
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} else if (inRange (f, g->highUnlocked)) {
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@@ -819,9 +819,7 @@ R3Stretcher::retrieve(float *const *output, size_t samples) const
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}
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}
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bool useMidSide = (m_parameters.channels == 2); //!!!
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if (useMidSide) {
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if (useMidSide()) {
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for (int i = 0; i < got; ++i) {
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float m = output[0][i];
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float s = output[1][i];
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@@ -838,9 +836,7 @@ R3Stretcher::retrieve(float *const *output, size_t samples) const
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void
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R3Stretcher::prepareInput(const float *const *input, int ix, int n)
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{
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bool useMidSide = (m_parameters.channels == 2); //!!!
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if (useMidSide) {
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if (useMidSide()) {
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auto &c0 = m_channelData.at(0)->mixdown;
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auto &c1 = m_channelData.at(1)->mixdown;
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for (int i = 0; i < n; ++i) {
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@@ -971,6 +967,7 @@ R3Stretcher::consume()
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m_channelAssembly.prevMag.data(),
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m_guideConfiguration,
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m_channelAssembly.guidance.data(),
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useMidSide(),
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m_prevInhop,
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m_prevOuthop);
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}
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@@ -472,6 +472,12 @@ protected:
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}
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}
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bool useMidSide() const {
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return m_parameters.channels == 2 &&
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(m_parameters.options &
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RubberBandStretcher::OptionChannelsTogether);
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}
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bool isSingleWindowed() const {
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return m_parameters.options &
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RubberBandStretcher::OptionWindowShort;
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