Reorganise into faster (R2) and finer (R3)
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src/common/Window.h
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src/common/Window.h
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/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */
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/*
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Rubber Band Library
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An audio time-stretching and pitch-shifting library.
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Copyright 2007-2022 Particular Programs Ltd.
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License as
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published by the Free Software Foundation; either version 2 of the
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License, or (at your option) any later version. See the file
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COPYING included with this distribution for more information.
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Alternatively, if you have a valid commercial licence for the
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Rubber Band Library obtained by agreement with the copyright
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holders, you may redistribute and/or modify it under the terms
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described in that licence.
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If you wish to distribute code using the Rubber Band Library
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under terms other than those of the GNU General Public License,
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you must obtain a valid commercial licence before doing so.
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*/
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#ifndef RUBBERBAND_WINDOW_H
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#define RUBBERBAND_WINDOW_H
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#include <cmath>
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#include <cstdlib>
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#include <map>
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#include "sysutils.h"
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#include "VectorOps.h"
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#include "Allocators.h"
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namespace RubberBand {
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enum WindowType {
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RectangularWindow,
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BartlettWindow,
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HammingWindow,
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HannWindow,
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BlackmanWindow,
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GaussianWindow,
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ParzenWindow,
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NuttallWindow,
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BlackmanHarrisWindow
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};
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template <typename T>
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class Window
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{
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public:
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/**
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* Construct a windower of the given type.
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*/
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Window(WindowType type, int size) : m_type(type), m_size(size), m_cache(0) {
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encache();
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}
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Window(const Window &w) : m_type(w.m_type), m_size(w.m_size), m_cache(0) {
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encache();
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}
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Window &operator=(const Window &w) {
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if (&w == this) return *this;
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m_type = w.m_type;
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m_size = w.m_size;
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m_cache = 0;
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encache();
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return *this;
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}
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virtual ~Window() {
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deallocate(m_cache);
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}
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inline void cut(T *const R__ block) const {
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v_multiply(block, m_cache, m_size);
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}
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inline void cut(const T *const R__ src, T *const R__ dst) const {
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v_multiply(dst, src, m_cache, m_size);
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}
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inline void add(T *const R__ dst, T scale) const {
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v_add_with_gain(dst, m_cache, scale, m_size);
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}
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inline T getRMS() const {
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T total = 0;
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for (int i = 0; i < m_size; ++i) {
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total += m_cache[i] * m_cache[i];
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}
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T rms = sqrt(total / m_size);
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return rms;
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}
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inline T getArea() const { return m_area; }
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inline T getValue(int i) const { return m_cache[i]; }
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inline WindowType getType() const { return m_type; }
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inline int getSize() const { return m_size; }
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protected:
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WindowType m_type;
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int m_size;
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T *R__ m_cache;
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T m_area;
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void encache();
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void cosinewin(T *, T, T, T, T);
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};
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template <typename T>
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void Window<T>::encache()
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{
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if (!m_cache) m_cache = allocate<T>(m_size);
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const int n = m_size;
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v_set(m_cache, T(1.0), n);
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int i;
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switch (m_type) {
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case RectangularWindow:
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for (i = 0; i < n; ++i) {
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m_cache[i] *= 0.5;
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}
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break;
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case BartlettWindow:
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for (i = 0; i < n/2; ++i) {
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m_cache[i] *= (i / T(n/2));
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m_cache[i + n/2] *= (1.0 - (i / T(n/2)));
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}
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break;
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case HammingWindow:
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cosinewin(m_cache, 0.54, 0.46, 0.0, 0.0);
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break;
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case HannWindow:
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cosinewin(m_cache, 0.50, 0.50, 0.0, 0.0);
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break;
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case BlackmanWindow:
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cosinewin(m_cache, 0.42, 0.50, 0.08, 0.0);
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break;
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case GaussianWindow:
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for (i = 0; i < n; ++i) {
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m_cache[i] *= pow(2, - pow((i - (n-1)/2.0) / ((n-1)/2.0 / 3), 2));
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}
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break;
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case ParzenWindow:
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{
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int N = n-1;
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for (i = 0; i < N/4; ++i) {
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T m = 2 * pow(1.0 - (T(N)/2 - i) / (T(N)/2), 3);
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m_cache[i] *= m;
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m_cache[N-i] *= m;
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}
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for (i = N/4; i <= N/2; ++i) {
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int wn = i - N/2;
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T m = 1.0 - 6 * pow(wn / (T(N)/2), 2) * (1.0 - abs(wn) / (T(N)/2));
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m_cache[i] *= m;
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m_cache[N-i] *= m;
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}
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break;
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}
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case NuttallWindow:
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cosinewin(m_cache, 0.3635819, 0.4891775, 0.1365995, 0.0106411);
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break;
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case BlackmanHarrisWindow:
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cosinewin(m_cache, 0.35875, 0.48829, 0.14128, 0.01168);
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break;
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}
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m_area = 0;
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for (i = 0; i < n; ++i) {
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m_area += m_cache[i];
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}
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m_area /= n;
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}
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template <typename T>
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void Window<T>::cosinewin(T *mult, T a0, T a1, T a2, T a3)
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{
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int n = int(m_size);
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for (int i = 0; i < n; ++i) {
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mult[i] *= (a0
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- a1 * cos(2 * M_PI * i / n)
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+ a2 * cos(4 * M_PI * i / n)
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- a3 * cos(6 * M_PI * i / n));
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}
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}
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}
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#endif
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