/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */ /* Rubber Band An audio time-stretching and pitch-shifting library. Copyright 2007-2010 Chris Cannam. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. See the file COPYING included with this distribution for more information. */ #include "HighFrequencyAudioCurve.h" namespace RubberBand { HighFrequencyAudioCurve::HighFrequencyAudioCurve(Parameters parameters) : AudioCurveCalculator(parameters) { } HighFrequencyAudioCurve::~HighFrequencyAudioCurve() { } void HighFrequencyAudioCurve::reset() { } float HighFrequencyAudioCurve::processFloat(const float *R__ mag, int increment) { float result = 0.0; const int sz = m_lastPerceivedBin; for (int n = 0; n <= sz; ++n) { result = result + mag[n] * n; } return result; } double HighFrequencyAudioCurve::processDouble(const double *R__ mag, int increment) { float result = 0.0; const int sz = m_lastPerceivedBin; for (int n = 0; n <= sz; ++n) { result = result + mag[n] * n; } return result; } }