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librubberband/src/dsp/PercussiveAudioCurve.h

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/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */
/*
Rubber Band
An audio time-stretching and pitch-shifting library.
Copyright 2007-2011 Chris Cannam.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the
License, or (at your option) any later version. See the file
COPYING included with this distribution for more information.
*/
#ifndef _PERCUSSIVE_AUDIO_CURVE_H_
#define _PERCUSSIVE_AUDIO_CURVE_H_
#include "AudioCurveCalculator.h"
namespace RubberBand
{
class PercussiveAudioCurve : public AudioCurveCalculator
{
public:
PercussiveAudioCurve(Parameters parameters);
virtual ~PercussiveAudioCurve();
virtual void setFftSize(int newSize);
virtual float processFloat(const float *R__ mag, int increment);
virtual double processDouble(const double *R__ mag, int increment);
virtual void reset();
virtual const char *getUnit() const { return "bin/total"; }
protected:
double *R__ m_prevMag;
};
}
#endif