Files
librubberband/src/dsp/CompoundAudioCurve.h
Chris Cannam c45acda473 * Fix failure to remember that we have constructed an interpolator
window already (#25).  Also avoid using alloca for substantial buffers
* Lose FFT::getFloatTimeBuffer and getDoubleTimeBuffer -- it's too
unclear when it's safe to use them and it's safer to control sizes externally.
In RB with smoothing on, these buffers were incorrectly being used for window-si
zed calculations (larger than FFT-sized).
* Fix some incorrect buffer resize sizes
* Build fixes for OS/X
2011-03-19 12:41:38 +00:00

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/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */
/*
Rubber Band
An audio time-stretching and pitch-shifting library.
Copyright 2007-2011 Chris Cannam.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the
License, or (at your option) any later version. See the file
COPYING included with this distribution for more information.
*/
#ifndef _COMPOUND_AUDIO_CURVE_H_
#define _COMPOUND_AUDIO_CURVE_H_
#include "AudioCurveCalculator.h"
#include "PercussiveAudioCurve.h"
#include "HighFrequencyAudioCurve.h"
#include "SampleFilter.h"
namespace RubberBand
{
class CompoundAudioCurve : public AudioCurveCalculator
{
public:
CompoundAudioCurve(Parameters parameters);
virtual ~CompoundAudioCurve();
enum Type {
PercussiveDetector,
CompoundDetector,
SoftDetector
};
virtual void setType(Type); // default is CompoundDetector
virtual void setFftSize(int newSize);
virtual float processFloat(const float *R__ mag, int increment);
virtual double processDouble(const double *R__ mag, int increment);
virtual void reset();
protected:
PercussiveAudioCurve m_percussive;
HighFrequencyAudioCurve m_hf;
SampleFilter<double> *m_hfFilter;
SampleFilter<double> *m_hfDerivFilter;
Type m_type;
double m_lastHf;
double m_lastResult;
int m_risingCount;
double processFiltering(double percussive, double hf);
};
}
#endif