fix: fixes for buffer level handling, player lifecycle handling

This commit is contained in:
2026-03-23 01:07:05 +01:00
parent 3fe10a914a
commit 1a3991db45
6 changed files with 95 additions and 13 deletions

View File

@@ -1,5 +1,7 @@
## TODO
* do not open oboe upon app startup, only if we are actually recording
* PlaybackEngine - Buffer overrun on output for channel (1.000000)
- we are feeding too much data into 'stretcher'