feat: check SQI before playing step sound
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@@ -24,7 +24,8 @@ StepDetector::StepDetector(StepListener *listener) :
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f_highpass(hpf_taps_b, hpf_taps_a),
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f_neg(1, 0, 0, std::vector {-1.0}),
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f_ssf(upslope_width),
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f_ssd(len_refr)
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f_ssd(len_refr),
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f_sqi(upslope_width)
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{}
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#if (FPS != 60)
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@@ -38,7 +39,9 @@ void StepDetector::filter(std::vector<float> values) {
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auto s2 = f_neg.filter(s1);
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auto s3 = f_ssf.filter(s2);
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auto s4 = f_ssd.filter(s3);
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if(s4 > 0.0 && listener != nullptr) {
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auto q5 = f_sqi.filter(s2, s3, s4);
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// is step, step quality is OK, and we have a listener?
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if(s4 > 0.0 && q5 > 0.0 && listener != nullptr) {
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listener->playBeat();
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}
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}
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@@ -17,6 +17,7 @@ protected:
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Filt f_neg;
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SsfFilter f_ssf;
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SsfStepDetector f_ssd;
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RunningQualityFilter f_sqi;
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public:
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StepDetector(StepListener *listener);
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Submodule app/src/main/cpp/libpasada updated: fe300dabd3...ba923c53bd
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