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| Author | SHA1 | Date | |
|---|---|---|---|
| 89bb464e7e | |||
| 2a50293799 | |||
| 81e8d2727b | |||
| 968afb6920 | |||
| c16bf6ddd1 |
@@ -37,6 +37,7 @@ add_library(${CMAKE_PROJECT_NAME} SHARED
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jni_stepdetector.cpp
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jni_libpasada.cpp
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LibPasada.cpp
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TempoController.cpp
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#// jni_logging.cpp // same implemented in jni_libpasada.cpp // JNI_OnLoad and JNI_OnUnload
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)
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@@ -91,12 +91,13 @@ void LibPasada::feedAccel(float x, float y, float z, long long timestamp_nanos)
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* @param fd open read FD (Java retains ownership; do not close until track changes)
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* @param offset start offset within the FD (0 for whole file)
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* @param length byte length from offset ({@code -1} if unknown / to EOF)
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* @param beats beat times of song in sec
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*/
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void LibPasada::play(int fd, long long offset, long long length) {
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void LibPasada::play(int fd, long long offset, long long length, std::vector<double> beats) {
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std::lock_guard<std::mutex> lockState(mtxState);
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state = PLAYING;
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auto *playbackEngine = reinterpret_cast<PlaybackEngine *>(engine);
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playbackEngine->playMusic(fd, offset, length);
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playbackEngine->playMusic(fd, beats, offset, length);
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}
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/** PLAYING → PAUSED (silent output, graph kept alive). */
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@@ -8,6 +8,7 @@
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#include "PasadaPlaybackListener.h"
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#include <string>
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#include <mutex>
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#include <vector>
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// JNI helpers for calling into Java code (PasadaPlaybackListener)
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void emitTrackFinished();
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@@ -56,8 +57,9 @@ public:
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* @param fd open read FD (Java retains ownership; do not close until track changes)
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* @param offset start offset within the FD (0 for whole file)
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* @param length byte length from offset ({@code -1} if unknown / to EOF)
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* @param beats beat times of song in sec
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*/
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void play(int fd, long long offset, long long length);
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void play(int fd, long long offset, long long length, std::vector<double> beats);
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/** PLAYING → PAUSED (silent output, graph kept alive). */
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void pause();
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/** PAUSED → PLAYING (same track, same decode position, same FD). */
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@@ -92,6 +92,8 @@ PlaybackEngine::PlaybackEngine(std::string filesDir, int resid, PasadaPlaybackLi
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android_fd(0),
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haveTimeRatio(false),
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timeRatio(1.0),
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haveStretchFactor(false),
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stretchFactor(1.0),
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// these 3 values are preliminary -- will be set from MixingPlayer defaults in the ctor body below
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playbackRate(48000),
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@@ -114,6 +116,7 @@ PlaybackEngine::PlaybackEngine(std::string filesDir, int resid, PasadaPlaybackLi
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}
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mPlayer = new MixingPlayer(samples);
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tempoController = new TempoController(&haveStretchFactor, &stretchFactor);
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// configure stretcher and start musicFeedThread()
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initRubberBand();
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@@ -157,6 +160,13 @@ void PlaybackEngine::initRubberBand() {
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}
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void PlaybackEngine::closeRubberBand() {
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if (mPlayer) {
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LOGI("PlaybackEngine: mPlayer->stopAudio() ...");
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mPlayer->stopAudio();
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LOGI("PlaybackEngine: mPlayer->stopAudio() done.");
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delete mPlayer;
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mPlayer = nullptr;
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}
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if(musicFeed) {
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exitMusicFeedThread.store(true);
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LOGI("PlaybackEngine: musicFeed->join() ...");
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@@ -164,7 +174,6 @@ void PlaybackEngine::closeRubberBand() {
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LOGI("PlaybackEngine: musicFeed->join() done.");
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musicFeed = nullptr;
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}
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closeMusicFile();
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}
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void PlaybackEngine::closeMusicFile() {
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@@ -209,6 +218,8 @@ void PlaybackEngine::musicFeedThread() {
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std::mt19937 mt(42);
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std::uniform_real_distribution<double> dist(0.98, 1.0);
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*/
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size_t iBeat = 0, numBeats = 0;
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bool isOnTrackFinished = false;
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LOGI("starting musicFeedThread()");
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// strecher num channels: same as output num channels
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@@ -243,6 +254,11 @@ void PlaybackEngine::musicFeedThread() {
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// thread 2: polling for decoding more mp3 -> process() -- getSamplesRequired()
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while(!exitMusicFeedThread.load()) {
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if(isOnTrackFinished) {
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if(listener) listener->onTrackFinished();
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isOnTrackFinished = false;
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}
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if(!haveMusicFile.load()) {
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// while no MusicProvider is connected, no samples will be read from 'stretcher'
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// therefore, we do not write any samples into it!
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@@ -253,13 +269,21 @@ void PlaybackEngine::musicFeedThread() {
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if(!isSetMusic.load()) {
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mPlayer->setMusic(std::make_shared<MusicProvider>(&stretcher, buf_size_samples, numOutChannels.load(), &back_pressure));
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isSetMusic.store(true);
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numBeats = beatTimesSec.size();
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}
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if(haveTimeRatio.load()) {
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if(haveTimeRatio.load() || haveStretchFactor.load()) {
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LOGI("ratio: %.3lf stretch: %.3lf", timeRatio.load(), stretchFactor.load());
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#if 1
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double ratio = timeRatio.load() * stretchFactor.load();
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#else
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double ratio = timeRatio.load();
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#endif
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stretcher.setTimeRatio(ratio);
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stretcher.setPitchScale(1.0 / ratio);
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//stretcher.setPitchScale(1.0 / ratio);
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stretcher.setPitchScale(1.0 / timeRatio.load());
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haveTimeRatio.store(false);
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haveStretchFactor.store(false);
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}
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// change buffer size, if necessary (changed input channel count)
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@@ -325,6 +349,11 @@ void PlaybackEngine::musicFeedThread() {
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continue;
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}
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size_t num_decoded_samples;
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{
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std::lock_guard<std::mutex> lock(mMusicLock);
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if(!haveMusicFile.load()) continue;
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if(idebug++ < 10) {
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pr = std::max(1L, musicFile->rate);
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loop_delay_us = std::min((size_t) 50000, (size_t) 1000000 * num_samples / pr);
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@@ -344,6 +373,11 @@ void PlaybackEngine::musicFeedThread() {
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markerPos.store((musicFile->num_samples - musicFile->remaining_samples) / musicFile->samples_per_frame * musicFile->secs_per_frame);
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duration.store(musicFile->duration);
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if(!beatTimesSec.empty() && iBeat < numBeats && markerPos.load() > beatTimesSec[iBeat]) {
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iBeat++;
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if(tempoController) tempoController->onBeat(markerPos.load());
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}
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if(requestSeek.load()) {
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double pos = seekPos.load();
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// compute seek target in samples, clip to [0..num_samples]
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@@ -369,6 +403,10 @@ void PlaybackEngine::musicFeedThread() {
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//musicFile->num_bytes = -1; // pretend we can read until the end
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requestSeek.store(false);
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/*}*/
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double newMarkerPos = ((musicFile->num_samples - musicFile->remaining_samples) / musicFile->samples_per_frame * musicFile->secs_per_frame);
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if(tempoController) tempoController->seekTo(markerPos.load(), newMarkerPos);
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}
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size_t done = 0; // bytes!
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@@ -399,6 +437,8 @@ void PlaybackEngine::musicFeedThread() {
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stretcher.setPitchScale(1.0);
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stretcher.process(buf_ptr, 0, true); // set end of playback
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mPlayer->stopAudio();
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// TODO: raise error
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//if(listener) listener->onError(1, "mpg123_read() error");
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continue;
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}
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if(err == MPG123_DONE) {
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@@ -407,11 +447,12 @@ void PlaybackEngine::musicFeedThread() {
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LOGI("finished reading mp3 file (MPG123_DONE)");
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idebug = 0;
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closeMusicFile();
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if(listener) listener->onTrackFinished();
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//if(listener) listener->onTrackFinished();
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isOnTrackFinished = true;
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continue;
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}
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size_t num_decoded_samples = done / sizeof(int16_t) / num_ch_in;
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num_decoded_samples = done / sizeof(int16_t) / num_ch_in;
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//LOGD("num_decoded_samples = %d", num_decoded_samples);
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// * convert interleaved int16 to de-interleaved float [-1.0, 1.0] format
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@@ -421,11 +462,17 @@ void PlaybackEngine::musicFeedThread() {
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buf[i + buf_stride * j] = static_cast<float>(*(reinterpret_cast<int16_t*>(cbuf) + i * num_ch_in + channel_map[j])) / 32768.0f;
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}
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}
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}
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//LOGD("calling stretcher.process()");
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stretcher.process(buf_ptr, num_decoded_samples, false);
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}
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if(isOnTrackFinished) {
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if(listener) listener->onTrackFinished();
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//isOnTrackFinished = false;
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}
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LOGI("musicFeedThread() exiting ...");
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free(buf);
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@@ -440,11 +487,13 @@ void PlaybackEngine::pause() {
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LOGI("PlaybackEngine::pause() set isPaused.");
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// next iteration will play silence
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isPaused.store(true);
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if(tempoController) tempoController->pause();
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}
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void PlaybackEngine::resume() {
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// next iteration will continue to decode
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isPaused.store(false);
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if(tempoController) tempoController->resume();
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}
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double PlaybackEngine::getCurrentPosition() {
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@@ -462,38 +511,46 @@ void PlaybackEngine::seekTo(double markerPosSec) {
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void PlaybackEngine::stop() {
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LOGI("PlaybackEngine::stop()");
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closeRubberBand();
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if (mPlayer) {
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LOGI("PlaybackEngine: mPlayer->stopAudio() ...");
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mPlayer->stopAudio();
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LOGI("PlaybackEngine: mPlayer->stopAudio() done.");
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delete mPlayer;
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mPlayer = nullptr;
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{
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std::lock_guard<std::mutex> lock(mMusicLock);
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closeMusicFile();
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}
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markerPos.store(0.0);
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duration.store(0.0);
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if(tempoController) tempoController->pause();
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}
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PlaybackEngine::~PlaybackEngine() {
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LOGI("~PlaybackEngine()");
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closeRubberBand();
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if (mPlayer) {
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mPlayer->stopAudio();
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delete mPlayer;
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mPlayer = nullptr;
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{
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std::lock_guard<std::mutex> lock(mMusicLock);
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closeMusicFile();
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}
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delete tempoController;
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tempoController = nullptr;
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}
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void PlaybackEngine::playBeat() {
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void PlaybackEngine::playBeat(double t) {
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if(mPlayer) mPlayer->setStartBeat();
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if(tempoController) tempoController->onStep(t);
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}
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void PlaybackEngine::playMusic(int fd, long long offset, long long length) {
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void PlaybackEngine::playMusic(int fd, std::vector<double> beats, long long offset, long long length) {
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if(!mPlayer) return;
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LOGI("PlaybackEngine::playMusic(fd=%d)", fd);
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LOGI("PlaybackEngine::playMusic(fd=%d, beats.size=%d)", fd, (int) beats.size());
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{
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std::lock_guard<std::mutex> lock(mMusicLock);
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if (musicFile) {
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if (fd == android_fd)
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android_fd = 0; // HACK: avoid closing the 'fd' if re-opening the same file
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// when changing tracks in the UI, close the previous file
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closeMusicFile();
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}
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beatTimesSec.assign(beats.begin(), beats.end());
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if(tempoController) tempoController->reset(beatTimesSec);
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android_fd = fd;
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if (fd != 0)
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musicFile.reset(mp3file_open_fd(android_fd, offset, length, 0));
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@@ -503,12 +560,14 @@ void PlaybackEngine::playMusic(int fd, long long offset, long long length) {
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numInChannels.store(musicFile->channels);
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haveMusicFile.store(true);
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}
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}
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bool is_finished = (stretcher.available() == -1);
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if(is_finished) {
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LOGE("stretcher.available() == -1, this should not happen anymore with current wiring");
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// so that we may play again after "final chunk"
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closeRubberBand();
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// do not closeMusicFile() here, it would close the very file we want to be playing
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initRubberBand();
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}
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@@ -569,6 +628,11 @@ void MusicProvider::onAudioReady(float *data, int32_t frames) {
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// this is an audio glitch
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// TODO: bubble info upwards, in a counter (so we can collect device-specific glitch stats)
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LOGI("stretcher lag: %d requested, %d available", num_frames_requested, num_frames_available);
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if(num_frames_available == 0) {
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// at least play silence, avoiding to play garbled stuff
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memset(data, 0, sizeof(float)*frames*num_ch_out);
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return;
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}
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}
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size_t num_frames = std::min(num_frames_available, num_frames_requested);
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stretcher->retrieve(buf_ptr, num_frames);
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@@ -11,10 +11,12 @@
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#include "mp3file.h"
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#include "AudioCallback.h"
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#include "PasadaPlaybackListener.h"
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#include "TempoController.h"
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#include <string>
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#include <thread>
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#include <memory>
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#include <atomic>
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#include <vector>
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/** Provides music through a regular callback to oboe. Called from separate oboe thread. */
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class MusicProvider : public AudioCallbackProvider {
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@@ -45,9 +47,9 @@ public:
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PlaybackEngine(std::string filesDir, int resid, PasadaPlaybackListener *listener = nullptr);
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virtual ~PlaybackEngine();
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/** Play a beat sound. */
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virtual void playBeat();
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virtual void playBeat(double t);
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/** pass -1 to length for read until eof. */
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void playMusic(int fd, long long offset = 0, long long length = -1);
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void playMusic(int fd, std::vector<double> beats, long long offset = 0, long long length = -1);
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void pause();
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void resume();
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void stop();
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@@ -61,8 +63,11 @@ private:
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PasadaPlaybackListener *listener;
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RubberBand::RubberBandStretcher stretcher;
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MixingPlayer *mPlayer;
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TempoController *tempoController;
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std::string mFilesDir;
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std::mutex mMusicLock;
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std::unique_ptr<MP3File> musicFile;
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std::vector<double> beatTimesSec;
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std::atomic<bool> haveMusicFile;
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std::unique_ptr<std::thread> musicFeed;
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std::atomic<bool> exitMusicFeedThread;
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@@ -79,7 +84,11 @@ private:
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std::atomic<bool> requestSeek;
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int android_fd;
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std::atomic<bool> haveTimeRatio;
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/** time ratio of (playback : recording) fps */
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std::atomic<double> timeRatio;
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std::atomic<bool> haveStretchFactor;
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/** live stretch factor based on step rate */
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std::atomic<double> stretchFactor;
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std::atomic<int> playbackRate;
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std::atomic<int> numOutChannels;
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std::atomic<int> numInChannels;
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64
app/src/main/cpp/TempoController.cpp
Normal file
64
app/src/main/cpp/TempoController.cpp
Normal file
@@ -0,0 +1,64 @@
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//
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// Created by david on 14.06.2026.
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//
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#include "TempoController.h"
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TempoController::TempoController(std::atomic<bool> *have_stretch_factor, std::atomic<double> *stretch_factor) :
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have_stretch_factor(have_stretch_factor),
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stretch_factor(stretch_factor),
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lastBeatT(0.0),
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lastStepT(0.0),
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dtBeat(0.0),
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dtStep(0.0)
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{
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this->have_stretch_factor->store(false);
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this->stretch_factor->store(1.0);
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}
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void TempoController::reset(std::vector<double> beatTimes) {
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std::lock_guard<std::mutex> lock(mMutex);
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beatTimesSec.assign(beatTimes.begin(), beatTimes.end());
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lastBeatT = (0.0);
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lastStepT = (0.0);
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}
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void TempoController::resume() {}
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void TempoController::pause() {}
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void TempoController::seekTo(double oldMarkerPosSec, double newMarkerPosSec) {
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std::lock_guard<std::mutex> lock(mMutex);
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double dt = newMarkerPosSec - oldMarkerPosSec;
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lastBeatT += dt;
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}
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/**
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* must be thread-safe since these are called from different threads
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* @param t marker position in sec of original music time
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*/
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void TempoController::onBeat(double t) {
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std::lock_guard<std::mutex> lock(mMutex);
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if(lastBeatT != 0.0) dtBeat = t - lastBeatT;
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lastBeatT = t;
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setStretchFactor();
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}
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/**
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* must be thread-safe since these are called from different threads
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* @param t time in sec of accelerometer timebase
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*/
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void TempoController::onStep(double t) {
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std::lock_guard<std::mutex> lock(mMutex);
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if(lastStepT != 0.0) dtStep = t - lastStepT;
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lastStepT = t;
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//setStretchFactor(); // one call is enough. otherwise we set twice roughly around the same time.
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}
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void TempoController::setStretchFactor() {
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if(dtBeat == 0.0 || dtStep == 0.0) return;
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double ratio = dtStep / dtBeat;
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ratio = std::min(3.3, ratio);
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ratio = std::max(0.3, ratio);
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this->have_stretch_factor->store(true);
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this->stretch_factor->store(ratio);
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}
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42
app/src/main/cpp/TempoController.h
Normal file
42
app/src/main/cpp/TempoController.h
Normal file
@@ -0,0 +1,42 @@
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//
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// Created by david on 14.06.2026.
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//
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#ifndef LOCKSTEP_TEMPOCONTROLLER_H
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#define LOCKSTEP_TEMPOCONTROLLER_H
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#include <atomic>
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#include <vector>
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#include <mutex>
|
||||
|
||||
class TempoController {
|
||||
private:
|
||||
std::mutex mMutex;
|
||||
std::vector<double> beatTimesSec;
|
||||
std::atomic<bool> *have_stretch_factor;
|
||||
std::atomic<double> *stretch_factor;
|
||||
double lastBeatT;
|
||||
double lastStepT;
|
||||
double dtBeat;
|
||||
double dtStep;
|
||||
public:
|
||||
TempoController(std::atomic<bool> *have_stretch_factor, std::atomic<double> *stretch_factor);
|
||||
void reset(std::vector<double> beatTimesSec);
|
||||
void resume();
|
||||
void pause();
|
||||
void seekTo(double oldMarkerPosSec, double newMarkerPosSec);
|
||||
/**
|
||||
* must be thread-safe since these are called from different threads
|
||||
* @param t marker position in sec of original music time
|
||||
*/
|
||||
void onBeat(double t);
|
||||
/**
|
||||
* must be thread-safe since these are called from different threads
|
||||
* @param t marker position in sec of original music time
|
||||
*/
|
||||
void onStep(double t);
|
||||
private:
|
||||
void setStretchFactor();
|
||||
};
|
||||
|
||||
#endif //LOCKSTEP_TEMPOCONTROLLER_H
|
||||
@@ -5,6 +5,7 @@
|
||||
#include <string>
|
||||
#include "LibPasada.h"
|
||||
#include "logging.h"
|
||||
#include <vector>
|
||||
|
||||
static JavaVM* g_vm = nullptr;
|
||||
static jobject g_listener = nullptr; // global ref, or nullptr
|
||||
@@ -110,13 +111,21 @@ Java_at_lockstep_player_pasada_LibPasada_feedAccel(JNIEnv *env, jclass clazz, jf
|
||||
extern "C"
|
||||
JNIEXPORT void JNICALL
|
||||
Java_at_lockstep_player_pasada_LibPasada_play(JNIEnv *env, jclass clazz, jint fd, jlong offset,
|
||||
jlong length) {
|
||||
jlong length, jdoubleArray beat_times_sec) {
|
||||
LOGD("liblockstep-native jni_libpasada.cpp LibPasada_play()");
|
||||
if (g_libpasada == nullptr)
|
||||
return;
|
||||
|
||||
std::vector<double> beats;
|
||||
if (beat_times_sec != nullptr) {
|
||||
const jsize n = env->GetArrayLength(beat_times_sec);
|
||||
beats.resize(static_cast<size_t>(n));
|
||||
env->GetDoubleArrayRegion(beat_times_sec, 0, n, beats.data());
|
||||
if (env->ExceptionCheck()) return;
|
||||
}
|
||||
|
||||
try {
|
||||
g_libpasada->play(fd, offset, length);
|
||||
g_libpasada->play(fd, offset, length, beats);
|
||||
} catch (const std::bad_alloc&) {
|
||||
jclass cls = env->FindClass("java/lang/OutOfMemoryError");
|
||||
if (cls) env->ThrowNew(cls, "native allocation failed");
|
||||
|
||||
@@ -67,7 +67,8 @@ Java_at_lockstep_pb_PlaybackEngine_native_1playMusic(JNIEnv *env,
|
||||
jlong engineHandle,
|
||||
jint fd) {
|
||||
auto engine = reinterpret_cast<PlaybackEngine *>(engineHandle);
|
||||
engine->playMusic(fd);
|
||||
std::vector<double> beats;
|
||||
engine->playMusic(fd, beats);
|
||||
}
|
||||
|
||||
} // extern "C"
|
||||
|
||||
Submodule app/src/main/cpp/libpasada updated: 60a5b109bb...435221c3c6
@@ -1,11 +1,14 @@
|
||||
package at.lockstep.player.pasada;
|
||||
|
||||
/**
|
||||
* JNI entry point for libpasada.
|
||||
* JNI entry point for libpasada. Used by {@link at.lockstep.player.playback.engine.PasadaMusicPlayerEngine};
|
||||
* {@link at.lockstep.player.playback.PlaybackService} still defaults to
|
||||
* {@link at.lockstep.player.playback.engine.ExoPlayerMusicPlayerEngine} until the native library is ready.
|
||||
*
|
||||
* <p>Native state machine: LOADED → INITIALIZED → PLAYING ↔ PAUSED → FINISHED → STOPPED
|
||||
*
|
||||
* <p>Call {@link #loadNative()} once before any other method.
|
||||
* <p>Call {@link #loadNative()} once before any other method once the {@code pasada} shared
|
||||
* library is added via CMake (step 3).
|
||||
*/
|
||||
public final class LibPasada {
|
||||
|
||||
@@ -34,8 +37,14 @@ public final class LibPasada {
|
||||
* @param fd open read FD (Java retains ownership; do not close until track changes)
|
||||
* @param offset start offset within the FD (0 for whole file)
|
||||
* @param length byte length from offset ({@code -1} if unknown / to EOF)
|
||||
* @param beatTimesSec beat times in seconds from track start, or {@code null} when unknown
|
||||
*/
|
||||
public static native void play(int fd, long offset, long length);
|
||||
public static native void play(int fd, long offset, long length, double[] beatTimesSec);
|
||||
|
||||
/** Same as {@link #play(int, long, long, double[])} with no beat annotation. */
|
||||
public static void play(int fd, long offset, long length) {
|
||||
play(fd, offset, length, null);
|
||||
}
|
||||
|
||||
/** PLAYING → PAUSED (silent output, graph kept alive). */
|
||||
public static native void pause();
|
||||
|
||||
Reference in New Issue
Block a user