## TODO O> 16 KB paging for NDK libs * target SDK level 35 * minimum amplitude for accelero * filter away bad SQI areas of the signal (do not detect steps if we have bad SQI) ## Nice-To * myband PlaybackEngine.cpp has latency management and other audio performance related features. Check if the app can be improved (audio wise) by using that code instead. * Sampling rate for accelerometer - do we need to measure actual sensor FPS, or is it stable 50 Hz? * re-calculate IIR filter coefficients. probably not critical for 50 Hz vs. 60 Hz. * re-visit sampling rate and channel count. MixingPlayer currently forces both to 48000 and 2 respectively, regardless of what Android says would be optimal.