26 lines
1.4 KiB
Plaintext
26 lines
1.4 KiB
Plaintext
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DISCLAIMER: The contents of the ports directory are included for convenience,
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but they usually contain files contributed by various people, not the core
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mpg123 team. The stuff is not tested by us. In some cases, it's even
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impossible to tell what is really inside. Use at your own risk (well, like
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all Free Software, actually;-).
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This directory contains some (contributed) works covering usage and/or building
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of mpg123/libmpg123 from different programming environments. Note that those
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may be a bit outdated (especially when a file is added/removed in libmpg123
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sources); as the team lacks resource to test everything. But in any case,
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the ports can provide a good starting point on the respective platform, to get
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it to work with minimal fuzz.
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- cmake: CMake build to get started on non-Unix-like platforms
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- Delphi: mpg123_.pas
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Unit for linking against libmpg123 (Win32, DLL).
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...by Arthur Pires <arthurprs@gmail.com>
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- Sony PSP: Sony_PSP/; building libmpg123 for the PSP (used for the MODO player).
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...by Bastian Pflieger <wb@illogical.de>
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- Xcode contains the project file for building and using libmpg123 with
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Xcode for Mac and iOS (arm and simulator builds). Please add the
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ports/Xcode folder to the header search path of your project so that
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Xcode can find the right mpg123.h and config.h. Then drag the mpg123
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Xcode project into your own project. Finally in your build target, build
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phases, add mpg123-ios or mpg123-mac to the libraries to link.
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