mpg123-1.31.0
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12
ports/README
12
ports/README
@@ -11,15 +11,7 @@ sources); as the team lacks resource to test everything. But in any case,
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the ports can provide a good starting point on the respective platform, to get
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it to work with minimal fuzz.
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- cmake: CMake build to get started on non-Unix-like platforms
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- Delphi: mpg123_.pas
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Unit for linking against libmpg123 (Win32, DLL).
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...by Arthur Pires <arthurprs@gmail.com>
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- cmake: CMake build to get started on non-Unix-like platforms, especially
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for just libmpg123 on Windows
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- Sony PSP: Sony_PSP/; building libmpg123 for the PSP (used for the MODO player).
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...by Bastian Pflieger <wb@illogical.de>
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- Xcode contains the project file for building and using libmpg123 with
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Xcode for Mac and iOS (arm and simulator builds). Please add the
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ports/Xcode folder to the header search path of your project so that
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Xcode can find the right mpg123.h and config.h. Then drag the mpg123
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Xcode project into your own project. Finally in your build target, build
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phases, add mpg123-ios or mpg123-mac to the libraries to link.
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