* fix a threading issue
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@@ -87,7 +87,7 @@ protected:
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size_t m_channels;
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size_t consumeChannel(size_t channel, const float *input, size_t samples);
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bool processChunks(size_t channel); // returns "last"
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void processChunks(size_t channel, bool &any, bool &last);
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bool processOneChunk(); // across all channels, for real time use
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bool processChunkForChannel(size_t channel, size_t phaseIncrement,
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size_t shiftIncrement, bool phaseReset);
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