Update includes so they don't require include path to be set
This commit is contained in:
@@ -834,7 +834,7 @@ int main(int argc, char **argv)
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cerr << "elapsed time: " << sec << " sec, in frames/sec: " << countIn/sec << ", out frames/sec: " << countOut/sec << endl;
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}
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RubberBand::Profiler::dump();
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Profiler::dump();
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return 0;
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}
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@@ -23,7 +23,7 @@
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#include "CompoundAudioCurve.h"
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#include "dsp/MovingMedian.h"
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#include "../dsp/MovingMedian.h"
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#include <iostream>
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@@ -24,10 +24,9 @@
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#ifndef RUBBERBAND_COMPOUND_AUDIO_CURVE_H
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#define RUBBERBAND_COMPOUND_AUDIO_CURVE_H
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#include "dsp/AudioCurveCalculator.h"
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#include "PercussiveAudioCurve.h"
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#include "HighFrequencyAudioCurve.h"
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#include "dsp/SampleFilter.h"
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#include "../dsp/SampleFilter.h"
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namespace RubberBand
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{
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@@ -24,7 +24,7 @@
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#ifndef RUBBERBAND_CONSTANT_AUDIO_CURVE_H
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#define RUBBERBAND_CONSTANT_AUDIO_CURVE_H
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#include "dsp/AudioCurveCalculator.h"
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#include "../dsp/AudioCurveCalculator.h"
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namespace RubberBand
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{
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@@ -24,7 +24,7 @@
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#ifndef RUBBERBAND_HIGHFREQUENCY_AUDIO_CURVE_H
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#define RUBBERBAND_HIGHFREQUENCY_AUDIO_CURVE_H
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#include "dsp/AudioCurveCalculator.h"
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#include "../dsp/AudioCurveCalculator.h"
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namespace RubberBand
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{
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@@ -23,8 +23,8 @@
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#include "PercussiveAudioCurve.h"
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#include "system/Allocators.h"
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#include "system/VectorOps.h"
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#include "../system/Allocators.h"
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#include "../system/VectorOps.h"
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#include <cmath>
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#include <iostream>
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@@ -24,7 +24,7 @@
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#ifndef RUBBERBAND_PERCUSSIVE_AUDIO_CURVE_H
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#define RUBBERBAND_PERCUSSIVE_AUDIO_CURVE_H
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#include "dsp/AudioCurveCalculator.h"
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#include "../dsp/AudioCurveCalculator.h"
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namespace RubberBand
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{
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@@ -24,7 +24,7 @@
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#ifndef RUBBERBAND_SILENT_AUDIO_CURVE_H
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#define RUBBERBAND_SILENT_AUDIO_CURVE_H
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#include "dsp/AudioCurveCalculator.h"
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#include "../dsp/AudioCurveCalculator.h"
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namespace RubberBand
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{
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@@ -23,8 +23,8 @@
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#include "SpectralDifferenceAudioCurve.h"
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#include "system/Allocators.h"
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#include "system/VectorOps.h"
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#include "../system/Allocators.h"
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#include "../system/VectorOps.h"
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namespace RubberBand
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{
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@@ -24,8 +24,8 @@
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#ifndef RUBBERBAND_SPECTRALDIFFERENCE_AUDIO_CURVE_H
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#define RUBBERBAND_SPECTRALDIFFERENCE_AUDIO_CURVE_H
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#include "dsp/AudioCurveCalculator.h"
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#include "dsp/Window.h"
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#include "../dsp/AudioCurveCalculator.h"
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#include "../dsp/Window.h"
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namespace RubberBand
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{
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@@ -23,7 +23,7 @@
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#include "Profiler.h"
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#include "system/Thread.h"
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#include "../system/Thread.h"
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#include <algorithm>
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#include <set>
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@@ -42,7 +42,7 @@
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#ifdef PROFILE_CLOCKS
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#include <time.h>
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#else
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#include "system/sysutils.h"
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#include "../system/sysutils.h"
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#ifndef _WIN32
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#include <sys/time.h>
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#endif
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@@ -28,8 +28,8 @@
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//#define DEBUG_RINGBUFFER 1
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#include "system/sysutils.h"
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#include "system/Allocators.h"
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#include "../system/sysutils.h"
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#include "../system/Allocators.h"
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#include <iostream>
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@@ -33,9 +33,9 @@
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#include <sys/time.h>
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#endif
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#include "system/Thread.h"
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#include "system/sysutils.h"
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#include "system/Allocators.h"
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#include "../system/Thread.h"
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#include "../system/sysutils.h"
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#include "../system/Allocators.h"
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//#define DEBUG_SCAVENGER 1
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@@ -26,8 +26,7 @@
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#include <sys/types.h>
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#include "system/sysutils.h"
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#include "../system/sysutils.h"
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namespace RubberBand
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{
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@@ -27,8 +27,8 @@
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#include <iostream>
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#include "system/Allocators.h"
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#include "system/VectorOps.h"
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#include "../system/Allocators.h"
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#include "../system/VectorOps.h"
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#define BQ_R__ R__
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@@ -26,8 +26,8 @@
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#include <vector>
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#include "system/Allocators.h"
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#include "system/VectorOps.h"
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#include "../system/Allocators.h"
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#include "../system/VectorOps.h"
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namespace RubberBand {
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@@ -22,11 +22,11 @@
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*/
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#include "FFT.h"
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#include "system/Thread.h"
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#include "base/Profiler.h"
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#include "system/Allocators.h"
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#include "system/VectorOps.h"
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#include "system/VectorOpsComplex.h"
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#include "../system/Thread.h"
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#include "../base/Profiler.h"
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#include "../system/Allocators.h"
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#include "../system/VectorOps.h"
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#include "../system/VectorOpsComplex.h"
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// Define USE_FFTW_WISDOM if you are defining HAVE_FFTW3 and you want
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// to use FFTW_MEASURE mode with persistent wisdom files. This will
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@@ -24,7 +24,7 @@
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#ifndef RUBBERBAND_FFT_H
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#define RUBBERBAND_FFT_H
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#include "system/sysutils.h"
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#include "../system/sysutils.h"
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#include <string>
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#include <set>
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@@ -26,7 +26,7 @@
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#include "SampleFilter.h"
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#include "system/Allocators.h"
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#include "../system/Allocators.h"
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#include <algorithm>
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@@ -23,8 +23,8 @@
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#include "Resampler.h"
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#include "system/Allocators.h"
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#include "system/VectorOps.h"
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#include "../system/Allocators.h"
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#include "../system/VectorOps.h"
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#include <cstdlib>
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#include <cmath>
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@@ -24,7 +24,7 @@
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#ifndef RUBBERBAND_RESAMPLER_H
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#define RUBBERBAND_RESAMPLER_H
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#include "system/sysutils.h"
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#include "../system/sysutils.h"
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namespace RubberBand {
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@@ -29,9 +29,9 @@
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#include <cstdlib>
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#include <map>
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#include "system/sysutils.h"
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#include "system/VectorOps.h"
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#include "system/Allocators.h"
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#include "../system/sysutils.h"
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#include "../system/VectorOps.h"
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#include "../system/Allocators.h"
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namespace RubberBand {
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@@ -28,9 +28,9 @@
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#include <cstdlib>
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#include <map>
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#include "system/sysutils.h"
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#include "system/VectorOps.h"
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#include "system/Allocators.h"
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#include "../system/sysutils.h"
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#include "../system/VectorOps.h"
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#include "../system/Allocators.h"
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namespace RubberBand {
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