* Documentation
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README
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README
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Rubber Band
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===========
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An audio time-stretching and pitch-shifting library and utility program.
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Copyright 2007 Chris Cannam, cannam@all-day-breakfast.com.
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Distributed under the GNU General Public License.
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Rubber Band is a library and utility program that permits you to
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change the timing (duration or speed) and pitch of an audio recording
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independently of one another.
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Attractive features:
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** High quality results suitable for musical use
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Rubber Band is a phase-vocoder-based frequency domain time
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stretcher with partial phase locking to peak frequencies and phase
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resynchronisation at noisy transients. It is suitable for most
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musical uses with its default settings, and has a range of options
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to adjust if desired.
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** Real-time capable
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In addition to the offline mode (where all audio data is available
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beforehand), Rubber Band supports a true real-time, lock-free
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streaming mode, in which the time and pitch scaling ratios may be
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dynamically adjusted during use.
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** Sample-accurate duration adjustment
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In offline mode, Rubber Band ensures that the output has exactly
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the right number of samples for the given stretch ratio. (In
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real-time mode Rubber Band aims to keep as closely as possible to
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the exact ratio, although this depends on the audio material
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itself.)
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** Multiprocessor/multi-core support
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Rubber Band's offline mode can take advantage of more than one
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processor core if available, when processing data with two or more
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audio channels.
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** No job too big, or too small
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Rubber Band is tuned so as to work well with the default settings
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for any stretch ratio, from tiny deviations from the original
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speed to very extreme stretches.
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** Handy utilities included
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The Rubber Band code includes a useful command-line time-stretch
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and pitch shift utility (called simply rubberband), two LADSPA
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pitch shifter plugins (Rubber Band Mono Pitch Shifter and Rubber
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Band Stereo Pitch Shifter), and a Vamp audio analysis plugin which
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may be used to inspect the stretch profile decisions Rubber Band
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is taking.
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** Free Software
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Rubber Band is Free Software, published under the GNU General
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Public License. This means you may use, modify and redistribute
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it free of charge under certain conditions, such as that you
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offer the same conditions when re-distributing Rubber Band or
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works based on it. Please read the file COPYING for details.
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Commercial terms are also available for proprietary applications.
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Limitations:
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** Not very fast
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The algorithm used by Rubber Band is fundamentally not all that
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quick, and Rubber Band is not the fastest implementation on earth.
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** Not exactly state of the art
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Rubber Band employs well known algorithms which work well in many
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situations, but it isn't "cutting edge" in any interesting sense.
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** Relatively complex
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While the fundamental algorithms in Rubber Band are not especially
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complex, the implementation is complicated by the support for
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multiple processing modes and other features that add to the
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flexibility of the API.
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Compiling Rubber Band
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---------------------
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Compiling Rubber Band requires requires libsndfile, libsamplerate,
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FFTW3, the Vamp plugin SDK, the LADSPA plugin header, the pthread
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library, and a C++ compiler.
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Rubber Band comes with a simple autoconf script. Run
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$ ./configure
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$ make
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to compile, and optionally
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# make install
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to install.
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Using the Rubber Band utility
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-----------------------------
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The Rubber Band command-line utility builds as bin/rubberband. The
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basic incantation is
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$ rubberband -t <timeratio> -p <pitchratio> <infile.wav> <outfile.wav>
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For example,
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$ rubberband -t 1.5 -p 2.0 test.wav output.wav
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stretches the file test.wav to 50% longer than its original duration,
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shifts it up in pitch by one octave, and writes the output to output.wav.
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Several further options are available: run "rubberband -h" for help.
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In particular, different types of music may benefit from different
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"crispness" options (-c <n> where <n> is from 0 to 5).
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Using the Rubber Band library
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-----------------------------
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The Rubber Band library has a public API that consists of one C++
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class, called RubberBandStretcher in the RubberBand namespace. You
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should #include <rubberband/RubberBandStretcher.h> to use this class.
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There is extensive documentation in the class header.
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The source code for the command-line utility (src/main.cpp) provides a
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good example of how to use Rubber Band in offline mode; the LADSPA
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pitch shifter plugin (src/ladspa/RubberBandPitchShifter.cpp) may be
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used as an example of Rubber Band in real-time mode.
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IMPORTANT: Please ensure you have read and understood the licensing
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terms for Rubber Band before using it in another application. This
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library is provided under the GNU General Public License, which means
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that any application that uses it must also be published under the GPL
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or a compatible license (i.e. with its full source code also available
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for modification and redistribution). See the file COPYING for more
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details. Alternative commercial and proprietary licensing terms are
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available; please contact the author if you are interested.
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21
TODO
21
TODO
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* Fix "!!!" points
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* LADSPA plugin has too much "artificial latency"
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* LADSPA plugin probably doesn't want to go any higher than about +2 octaves
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* Return value check in FFT and resampler!
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* sweeps & tones
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* ensure default options don't produce garbage at any extreme
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DONE * implement+test, or remove, reset()
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DONE * Add and test Win32 threading primitives in Thread.cpp
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DONE * Threading lock structure is very slow if it becomes starved of CPUs
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DONE * Rationalise naming further (e.g. use of "lock" for both peak phases
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and resynchronisation at transients; use of block vs chunk vs frame
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vs window)
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DONE * Vamp plugin argument no longer properly reflect internal parameters
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DONE * 192kHz
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DONE * save/restore FFTW wisdom if using FFTW
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DONE * Sort out resynthesis gain
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DONE * LADSPA plugin could do with switches for transient/phaselock
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DONE * Solve "for very long stretches" issue in calculateSizes()
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DONE * Rejig crispness options
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@@ -424,8 +424,8 @@ RubberBandStretcher::Impl::calculateSizes()
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void
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RubberBandStretcher::Impl::configure()
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{
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std::cerr << "configure[" << this << "]: realtime = " << m_realtime << ", pitch scale = "
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<< m_pitchScale << ", channels = " << m_channels << std::endl;
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// std::cerr << "configure[" << this << "]: realtime = " << m_realtime << ", pitch scale = "
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// << m_pitchScale << ", channels = " << m_channels << std::endl;
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size_t prevWindowSize = m_windowSize;
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size_t prevOutbufSize = m_outbufSize;
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