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lockstep/TODO.md

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* myband PlaybackEngine.cpp has latency management and other audio performance related features.
Check if the app can be improved (audio wise) by using that code instead.
* Sampling rate for accelerometer - do we need to measure actual sensor FPS, or is it stable 50 Hz?
* re-calculate IIR filter coefficients. probably not critical for 50 Hz vs. 60 Hz.
* re-visit sampling rate and channel count.
MixingPlayer currently forces both to 48000 and 2 respectively,
regardless of what Android says would be optimal.